123803.fb2 Into the Void - читать онлайн бесплатно полную версию книги . Страница 2

Into the Void - читать онлайн бесплатно полную версию книги . Страница 2

Chapter Two

Teldin stated at the three ships closing rapidly with the dreadnought and spreading out into a line-abreast formation. In the harsh sunlight he could make out their angular, somehow brutal configuration. They seemed so small in contrast to the bulk of the dreadnought.

"Three wasps are serious trouble," Horvath said as if in answer to Teldin's thoughts. "They've got the maneuverability, and the Unquenchable isn't in any shape for a fight, not now."

"But it's sailing right to them!" Teldin yelled.

"Sure she is." It was Dana who snapped back the answer. "In a stern chase, at that range, we'd lose. They'd rake us, and we couldn't return fire until they chose to approach."

"Maybe they haven't the stomach for a foe that wants to close," Miggins added.

"What do we do?" asked Teldin.

"Nothing," Horvath told him. "They can't retrieve a boat in a battle. We stay back." The gnome grinned, but to Teldin it looked forced. "It won't be long. We've got enough air to hold out until this is over. Even now, the Unquenchable can give a good accounting of herself. Right?"

"Right," Miggins answered heartily, a little too heartily, Teldin thought.

"I wish I were aboard," Dana mumbled.

Teldin had never seen a space battle from this perspective, and being in one wasn't the same thing at all. At first it seemed like a stately dance. From his vantage, the four ships seemed to be moving virtually at a crawl, maneuvering to get the advantage on their foe. The approaching wasps initially held to their line-abreast formation while the Unquenchable brought its bow to bear on the center pirate vessel. The dreadnought's stern was now pointing directly at the longboat. The line of wasps began to lengthen noticeably as the ships loosened up their formation.

It looked like the illustrations of naval skirmishes that Teldin had seen in his grandfather's books, but then everything changed and he realized for the first time exactly how complex a space battle could be. Suddenly, the two flanking wasps tipped their noses down and dived sharply. The line became a triangle, and suddenly another dimension had been added to the tactical picture.

"Classic tactics," Horvath muttered.

"What?"

Horvath shot an exasperated look at Teldin… then relented. "You can't know," he said tiredly. "Look you. It's the classic move for three ships engaging one. Form a triangle. If the enemy commits to attacking one ship, the other two maneuver to parallel the enemy, or 'cross its T' and rake it from astern. Whichever ship the Unquenchable goes after, the others have clean shots at her. And if the attackers have superior maneuverability and speed-which they do-all the Unquenchable can do is go after one ship. Unless…"

"Unless?"

The gnome grinned wolfishly. "Unless Wysdor remembers those dusty books we read a century or so back."

"But what can they do, anyway? They don't have any weapons left," Teldin exclaimed.

"They didn't" Horvath corrected him. "But we do have some members of the Weapons Guild aboard, and I doubt that even my brother could keep them from making some modifications over the last few hours. Now watch."

The dreadnought held its course, as though to drive straight through the center of the expanding triangle of wasp ships. Then the gnomish vessel's complex rigging shifted, and the bow started to come up until the stubby bowsprit was pointing directly at the wasp forming the triangle's apex. Teldin could almost feel the strain in the massive ship as it settled on its new course.

"I thought you said they shouldn't commit to one ship," Teldin said accusingly.

"Just watch," Horvath told him, "and learn something."

The dreadnought kept its bow pointing directly at the apex wasp. For the first time, Teldin started to sense the immense speed of closure as the ships hurtled head-on at each other. He reached back and took the glass from where it lay, forgotten, on Miggins's lap, and focused it on the pirate vessel.

The angular ship seemed to jump closer as Teldin focused through the clumsy device. It really did look like a wasp. The body was wide where the two sets of wings were mounted, but then tapered to a sharp point at the tail. The head-maybe the bridge, or maybe a fire platform-was cantilevered forward and down, giving the whole vessel a slightly hunchbacked, and decidedly evil, appearance. Six legs sprouted from the lower hull near the wing roots-probably landing gear of some kind, or maybe part of the ship's rigging, Teldin presumed. The whole ship, apart from its pale and slightly iridescent wings, was painted night black, making it difficult to focus on against the backdrop of space.

As he watched, two of the four wings shifted their angle and the vessel began to maneuver. Teldin tracked the glass over to the dreadnought, but the two vessels were too far apart to fit in the device's narrow field of view. He lowered the tube from his eye, understanding why Miggins had given up on the device: the naked eye was the only way to get a sense of the overall battle.

"The wasp's changing course," Miggins shouted.

"Aye," Horvath growled. "Getting edgy, as well it might." Teldin nodded. It must be more than slightly unnerving to have the huge bulk of a gnomish dreadnought bearing down on you.

The wasp changed course again-slight corrections only, but obviously to get it out of the Unquenchable's path. Captain Wysdor was shifting his course, too, keeping his bow pointed directly at his foe. Collision course was maintained. A projectile hurtled from the small ballista in the bow of the wasp, to slam and shatter harmlessly against a metal hull plate.

With an effort, Teldin tore his gaze away from the apparently imminent collision. The other two wasps were changing course, too, just as Horvath had predicted. Their bows were coming up and turning inward, as they maneuvered to close with the dreadnought. Finally Teldin saw the wisdom of the pirates' tactics: even if the Unquenchable destroyed its single target, the other two ships would be maneuvering into position below and behind it, masked by the dreadnought's own hull from any weapons it might be carrying. Presumably the gnomish ship could roll, but by then the wasps could already have landed several damaging shots. And, according to Horvath, the dreadnought was in no condition to sustain prolonged fire from two fully armed wasps.

"Look!" Miggins yelled.

The closing ships were almost on top of each other. Again the wasp fired a ballista bolt-a dean miss this time. The gunner must have been distracted, Teldin mused, grinning wryly. Wonder why. The pirate captain tried a last-ditch move-a hard turn to port-but the Unquenchable matched the maneuver perfectly. There was no chance that the wasp could avoid a collision….

Then the dreadnought's bow dropped into a steep dive beneath the still-climbing wasp. The gnomish ship's heavy mast smashed into the pirate ship's underside, tearing away two of its legs. At the same instant, a barrage leaped upward from the sterncastle, but a barrage such as Teldin had never seen before. Catapult stones and ballista bolts were one thing, but this fusillade seemed to consist of virtually anything that wasn't bolted down: a table and several stools, replacement lengths of spar, lanterns and flasks of oil, boxes and crates of supplies, even a barrel of ale. Teldin couldn't even begin to imagine what contraption the Weapons Guildsmen had fabricated to loft all those projectiles.

Whatever it was, it was certainly effective. The volley rocketed straight into the underside of the wasp. High-velocity foodstuffs tore through fragile wings; furniture smashed into the wooden hull. Something struck the root of the port wings and burst into flame.

The gnomes in the longboat roared their approval. "Good shooting!" bellowed Horvath in a voice three times his size. "And they're away. Look."

Sure enough, the dreadnought was accelerating again along its new course-down and away from the scene of battle. The two wasps that had been climbing to engage the gnomes were now well behind their target and heading the wrong way. They immediately began to come about, but even to Teldin's untrained eye it was obvious they'd be at a grave disadvantage by the time they completed their turn. It would be a stern chase, but this time the range would be much greater. He added his voice to the cheers of the gnomes….

Then he stopped as a thought struck him. "What about us?" he asked.

"Aye," Horvath replied in the sudden silence. "That is a question. Oars, I think we-"

"Wasp ho!" Miggins's cry cut him off.

In the excitement of the Unquenchable's escape, they'd forgotten the third wasp. Seriously damaged-virtually crippled-with sullen red fire licking from a hole in the hull, the vessel was still under power. Its last maneuver to avoid the collision had changed its heading. Maybe a sharp reversal of course was beyond the capabilities of the damaged ship, or maybe its captain and crew had decided they'd had their fill of battle. Whatever the reason, the wasp wasn't even trying to take up the pursuit of the dreadnought. Instead it moved slowly toward the longboat. Teldin could see movement on the wasp's foredeck.

"Oars," Horvath snapped, "take us about and down." Dana responded instantly, but Miggins sat transfixed. "Oars!" Horvath roared.

Miggins jumped guiltily and grabbed his oar, mirroring the angle at which Dana held hers. The longboat turned sharply, and the nose dropped. Teldin clutched at the thwart, expecting some kind of falling sensation. There wasn't one. To his sense of balance, the longboat seemed as steady as ever. It was everything else-the stars, the distant dreadnought, and the closing wasp-that seemed to wheel around him as though he were the center of the universe. Intuitively, it seemed, he grasped what that meant.

Or was it intuitively? Teldin had come to suspect that the cloak he wore was somehow supplying him with information. Was this another example of the process?

No matter what the source of the revelation, it made sense. Apparently, every spelljamming vessel, no matter how small, had its own field of gravity. "Up" and "down" had no significance, except when related to the vessel itself. As he'd seen when the longboat was lowered from the dreadnought, "down" didn't extend forever, or the boat would have plummeted to the surface of Krynn, hundreds of leagues below. There had to be some kind of "gravity plane" near what would be the waterline on an ocean-going vessel. It seemed logical that "down" might be the direction toward that gravity plane. But didn't that mean you should be able to walk on the underside of the Unquenchable's hull?

"Give us a quarter roll to port," Horvath ordered, breaking into Teldin's deliberations. The oarsmen obeyed instantly. Once again the universe moved about Teldin, and the wasp disappeared below the longboat's hull. "Shielding us from bow shots," Horvath explained grimly. "We can't do much about anything heavier but get out of here, fast. Saliman, if you please?" The gnomish priest furrowed his brow in concentration but gave no other sign of having heard.

With a splintering crash, the boat jolted as if struck by a titan's fist. Teldin sprawled in the scuppers, striking his head solidly against a thwart as he did so. His stomach was wrenched with nausea and he struggled to keep from vomiting. With a supreme effort he fought back the black veil that seemed to dim his vision.

The gnomes had fared better than he had, he saw… except for Saliman. The impact had tumbled the priest from his throne, and now he lay huddled in the scuppers, bleeding from a nasty gash on his brow. Horvath crouched beside him, his ear by the older gnome's mouth to listen for breathing. Teldin looked over the gunwale. The ship was surrounded by flotsam: splinters of wood, and a ballista bolt as large as a giant's spear shaft.

After a moment Horvath looked up from Saliman. "He's alive, but not for long if we hang about here." He reached beneath the carved throne and pulled out a leather case about two feet long and half that wide. "Teldin, can you see?"

"Yes."

"Then take this." The gnome threw the case forward to Teldin. "When you see somebody at the ballista, take 'em down, all right?"

Teldin opened the case. Inside was a light crossbow, its walnut stock lovingly polished and its metal limbs buffed, A smaller compartment held a dozen thick quarrels. He looked back at Horvath. "But I can't…"

The gnome sighed. "Look you," he said quietly. "You've got to. I need these two at the oars, and I've got to take the helm. Do you understand? Anyway-" he grinned again, but the expression looked forced, a grim mockery of the gnome's usual good-humor "-you're the neogi-killer, isn't that right? Why not add a couple of pirates to your bag?" Horvath settled himself in the throne and placed his palms on the wide arms. He took a deep breath and closed his eyes. "All right," he said, deadly calm, now, "here we go. I wish I'd taken my mother's advice and stayed in the priesthood."

The longboat surged once, then settled down to steady movement again. "Oars," Horvath ordered quietly, "hard a'port… now!"

Teldin jumped at the intensity in that last word. The gnomes on the oars responded as strongly, but more purposefully. The bow of the longboat came around fast, almost fast enough to unseat Teldin from his thwart. Out of the corner of his eye, he saw something flash silently by to the right of the tiny vessel, and he turned quickly to follow its flight.

It was another ballista bolt, visible for only an instant before it vanished into the depths of space. Without Horvath's sudden maneuver, the bolt probably would have hit its target. How did the gnome know, Teldin asked himself, with the wasp masked by the hull… and with his eyes closed?

Horvath's quiet words cut through his thoughts. "That's why you've got to do it, why you've got to take out their gunner," the gnome said. "I can't dodge them forever. Just tell me when you're ready."

Teldin tried to swallow the sharp taste that was in his mouth and picked up the crossbow… tentatively, as though it might do him some damage. He turned it over in his hands. In the war he'd seen crossbows and crossbowmen-albeit at distance-and knew how lethally accurate the weapons could be in the right hands.

Personally, he knew precious little about using a crossbow. He'd never fired one, never cocked one, never even touched one. He pulled the woven wire bowstring back a couple of finger-breadths-much harder to do than he'd expected- and released it. The metal limbs of the bow sang. Taking a tighter grip on the bowstring, he began to draw it back. The bow's limbs bent, but not enough. The tendons in his forearm burned with the strain and the bowstring cut cruelly into the flesh of his fingers. With a muttered curse, he braced the weapon's butt against his belly and pulled on the bowstring with both hands. The bow bent farther, but still the string was almost a hand's span short of the metal tang that would hold it at full draw. The bowstring slipped from his sweaty fingers, and the bow limbs straightened with a dull thwung. Disgusted with himself-and not a little humiliated-he flexed his aching fingers. Setting the weapon down across his lap, he turned back to face the gnomes.

As he'd expected, Dana was glowering at him. Her expression communicated sheer contempt. A fire of anger flared within him. "All right," he growled, holding the weapon out toward her. "How?"

It was Miggins who answered. "It's a gnomish design, a very cunning one. The lever is on the bottom, under the stock. Move it forward to cock the bow."

Teldin turned the weapon over. A metal lever as long as his forearm ran along the underside of the crossbow. Its pivot point was within the wooden stock, directly under where the bowstring rested when the bow wasn't cocked. The other end of the lever was underneath the butt of the weapon. A recess in the wood gave enough space-just!-for Teldin's fingers to wrap around the lever.

"Put the nose of the weapon on the ground," the young gnome continued. "Grab the butt with one hand, the lever with the other, and pull."

Teldin did as he was instructed. As he moved the lever, he saw a hooked metal finger rise out of a groove in the wood, directly beneath the bowstring. Presumably, the finger was the other end of the lever. The hook caught the bowstring and started to draw it back. It was still an effort, but now Teldin had leverage-and the fact that he could use both his arms and the strong muscles of his back-to help him. With a metallic snick, the bowstring caught on the tang and held fast. Teldin returned the lever to its original position and hefted the cocked weapon.

"Now the quarrel." It was Miggins again. Apparently Dana didn't even consider him worth talking to.

"I know that much," he said dryly.

The quarrel was short and brutal, with only the smallest amount of fletching, but with a wickedly sharp head like crossed razors. He seated the missile in the groove ahead of the bowstring. "Now?"

"Left hand under the stock, right hand down by the trigger," Miggins directed. "Now put it against your shoulder."

"Which shoulder?"

The young gnome's control started to slip. "Whichever feels most natural, for the gods' sake," he snapped. "Just do it."

"Ready?" That was Horvath.

Teldin shrank the cloak so it was little more than a band of fabric around the back of his neck, then he took a deep breath, held it for half a dozen heartbeats, and let it out in a hissing sigh. "Relaxation ritual," he heard his grandfather's voice savin his mind. "Practice so you can do it anywhere, anytime." He wondered what his grandfather would think if he knew his teachings were being taken out of this world? "Ready," he answered Horvath flatly.

Horvath nodded, his eyes still closed. "Oars, quarter roll to starboard."

Miggins and Dana shifted their oars, as Teldin twisted on the thwart to face astern. The smooth wood of the crossbow was cool in his hands, its weight somehow reassuring. Once more the universe did its disconcerting pirouette around the longboat, and the wasp ship rose above the gunwale like an evil, angular moon. The pirate ship was close now, no more than a good dagger cast from the longboat, virtually point-blank range for the ballista mounted in the pirate vessel's bow.

Somebody was readying that weapon now, cranking fast on a windlass, winching back the thick bowstring. The wasp was close enough for Teldin to make out the pirate's loose-fitting white shirt, even the red bandanna holding his hair clear of his face. Teldin lifted the crossbow and jammed the curved butt into his left shoulder. He was almost certain this was wrong- he was "crossing his weapon" or something-but that was what seemed most natural.

"Sight along the quarrel," Miggins called to him. "Steady, and pull the trigger."

Teldin closed his right eye. He tried to line up the uppermost feather on the quarrel with the pirate crewman, but he couldn't hold the weapon steady. He tightened his grip on the wooden stock, but still his hands trembled. Once more he took a deep breath, stretching his chest to its fullest extent…. held,… then exhaled, blowing out with the air his tension and fear.

He sighted again. This time the weapon was steady as a rock and the quarrel's fletching bisected his target. He hesitated, wondering at the sudden sense of calm he felt. Tension was gone; he was like the weapon he held: solid, cold, dedicated totally to its purpose. He was a weapon. For a fleeting moment he felt as though this crystal clarity, this focus, might be somehow external to him, something enforced upon him from the outside, then he discarded the thought as meaningless. He was as he was.

The pirate had winched the ballista's bowstring fully back and was wrestling the heavy bolt into place. Teldin took another breath, let out half of it, and fired.

The crossbow jerked against his shoulder, but he hardly noticed. His time sense seemed to have changed. He could easily follow the quarrel's flight as it flashed across the intervening distance and buried itself in the base of the pirate's throat. The gunner's mouth opened in a death scream, but Teldin thankfully couldn't hear it. In a final convulsion, the pirate lurched backward, a flailing arm striking the ballista's firing lever.

The huge bow's limbs slammed forward, but there was no bolt in place, nothing for the bowstring to push against, nowhere for all that energy to go. When the bowstring reached the limits of its normal travel, momentum kept the limbs rocketing forward. Teldin watched in amazement as the ballista literally tore itself apart. He lowered the crossbow from his shoulder. The intense focus of just a moment ago had vanished, and he had to squeeze the weapon painfully tight to control the shaking of his hands.

"Dry-fired," Dana muttered. Then, reluctantly, she added to Teldin, "Well shot."

Teldin nodded. He felt no pride in his performance, even though he had to admit it was an amazing shot. There must be gods who watch out for novices like me, he thought. Next time he'd be lucky if he didn't shoot himself.

"We're not clear yet," Horvath said quietly. "They've still got the speed on us, and they've probably got other weapons aboard. Teldin, I'll take us up, over the top of them. I want you to pick off the captain. Can you do that?"

No! he wanted to shout, I can't. Don't depend on me. I'll kill you all. But, "I'll try," was all he answered.

"Good," Horvath acknowledged. "It should be no harder than the last shot. Fine shooting, by the way. You impress me, dirtkicker." Before Teldin could respond, the gnome shouted his orders. "Oars, loop us back, and another quarter roll to starboard. Now"

Dana and Miggins shifted their oars drastically, and the longboat maneuvered in response. This time, Teldin could feel the turn, an uncomfortable disorientation originating in his inner ears. The rapid wheeling of the stars didn't help, nor did the fact that the wasp was now above the longboat… and that Teldin was looking down onto its deck. He took another cleansing breath and concentrated on readying the crossbow for another shot.

"There he is," Dana yelled, "on the port rail. Get him!"

Teldin saw the man she meant, a tall figure with shoulder-length black hair. As the wasp swept by overhead, he snapped the crossbow to his shoulder. That same cool stillness came over his mind again as he brought the weapon to bear. For an instant, his gaze locked with that of the pirate captain. The man had eyes the gray of a winter sea. Teldin pulled the trigger.

The quarrel flew true… but at the last moment the captain flung himself backward. Razor-sharp steel grazed the man's cheek, then the missile buried itself deep in the wasp's port rail. In his peripheral vision, Teldin saw a flash of swift movement….

And Miggins cried out. The longboat lurched and rolled, taking the wasp out of sight beneath the hull.

Miggins sprawled against the gunwale, clutching at his right shoulder, while his oar waved wildly. Crimson spread across his jerkin from where the shaft of an arrow protruded from his flesh. The longboat lurched again.

Reacting instinctively, Teldin dropped the crossbow and scrambled over the thwarts toward the oarsman. Miggins was trying to sit up, but seemed unable to find the strength. Teldin reached out to help him, but stopped. How badly was the boy injured? Would moving him make it worse?

The young gnome looked up at him with pain-glazed eyes. "It hurts, Teldin," he said dully. He tried once more to sit up, moving his oar as he did so. Again the longboat lurched, pitching Teldin against the gunwale.

"Take his oar," Dana shouted.

Once more, Teldin felt anger spark within him. "He's wounded," he roared at her.

"He'll be dead if you don't do it," assured Horvath, "and so will we." The calm tone of the older gnome's voice was unchanged.

A sharp rebuttal sprang to Teldin's lips, but then the anger within him died. The gnomes were right. As carefully as he could, he moved Miggins from the thwart-the youth was almost as light as a child in his arms-and took his place. He grasped the oar and felt it slippery with Miggins' sweat. "What do I do?" he asked.

"Unless I tell you otherwise, watch what Dana does," Horvath said, "and do just the opposite. She moves her oar up, you move yours down. She moves hers forward…"

"I move mine astern. I understand. I'll try."

"That's all we can ask. Dana, half roll. If we want to avoid the wasp, we've got to see it."

The woman snorted. Maybe she didn't agree with Horvath, Teldin thought, or maybe she just enjoyed snorting. Either way, she lowered her oar. Teldin raised his, trying to match the angle exactly. The stars swung, and the pirate ship came back into sight. It was astern again, but its heading matched that of the longboat, and it was much closer, a massive, asymmetrical shape with its missing legs and damaged wings looming in Teldin's field of vision. A cold fist seemed to squeeze his heart as he realized how fast the ship was closing. "Ramming!" he cried. To his own ears, his voice sounded like a croak, as though somebody were choking him.

"I know," Horvath replied. "We have to wait for the right moment. Teldin, when I say, bring your oar astern. Hard, do you understand me?"

"I understand." Where was that calmness he'd felt only a minute ago, Teldin wondered. There was certainly no sign of it now.

"Ready…" Horvath's voice sounded detached, disinterested. "And… now."

Teldin threw his weight on the oar. Beside him on the thwart, Dana did the same. The longboat turned sharply just in time. Silently-and the huge shape's movement was all the more terrifying for that-the wasp soared by to port, so close that Teldin felt he could almost touch one of its tattered wings.

As the vessel passed, his sense of balance swung and pitched the way the stars had done only moments before. His stomach lurched with vertigo, and he clung to his oar to counteract a sudden, terrifying sensation of falling. It was over in a moment as the universe seemed to right itself, almost fast enough that Teldin could believe he'd imagined the whole thing, but Horvath was shaking his head in discomfort; he'd obviously felt something too.

"Gravity effect," the gnome muttered. "We passed through their gravity field. That was close. Now, center oars."

Teldin responded instantly but kept his eye on the wasp. There was movement on the deck, but nobody was pointing a weapon at them. In fan, the pirate crew didn't seem to be watching the longboat at all….

"Ship ho!" Dana screamed hoarsely. Her head was tipped back, eyes on something directly overhead. Teldin followed her gaze. There was another shape against the stars, another ship, this one with lines as smooth and streamlined as the wasp's were angular. Its hull was long and slender, tapering at the stern to a sharp point set with a vertical spanker sail. Its bow was rounded, reinforced by a metal ram. Metal lobes extended from the hull just aft of the ram, each with a circular port at its end, which reminded Teldin uncomfortably of an eye. Just aft of the lobes, vertical structures were visible on the hull, looking very much like the gill slits of some impossibly huge shark.

The new ship was several hundred yards away, too distant for Teldin to make out any details of its crew, though he could see movement on deck. The vessel's blunt bow was pointed directly at the pirate wasp, and it was under speed.

The wasp's crew had obviously spotted the approaching vessel as well. The pirate ship's torn wings shifted, and its bow began to bear off. Without warning, fire blossomed on the wasp's deck, a silent concussion of orange flame. The vessel shuddered but continued to turn away from its new enemy. As the wasp began to accelerate, Teldin saw that the fire was spreading, devouring the wing roots.

"The ship's dead," Dana hooted. In a transport of excitement, she clasped Teldin's shoulder as she would a comrade's. "They'll never control that fire," she cheered.

Teldin was silent, his eyes on the new ship, drawing ever nearer. "The enemy of my enemy is my friend," his grandfather had always told him, but was that true? Had it ever been true?

Dana fell silent and withdrew her hand from his shoulder. After a moment she asked quietly, "What do we do, Horvath?"

"We can't outrun that hammership," he said calmly. "I say we remember our wounded." He lifted his hands from the arms of the throne and clenched them into fists as though to relieve tension in his forearms. He brushed a light beading of sweat off his brow and looked at the approaching vessel-for the first time with his natural eyes, rather than the arcane senses provided by the minor helm. "Oars in, if you please," he requested. "And prepare to greet our rescuers."

Teldin watched as Dana quickly unseated the oarlock and brought her oar inboard, then tried to copy her actions. It wasn't nearly as easy as it looked. The oar's length made it clumsy, and he was hindered both by inexperience and his worry about jostling Miggins. By the time he had his oar safely shipped, the approaching vessel-the "hammership" as Horvath called it-was within a spear cast of the longboat and drawing smoothly closer. For the first time he could see the ship's crew: human, as far as he could tell. As if that was any kind of guarantee; the pirate wasp had been manned by humans, too…. At least they weren't neogi.

The long, blunt hull of the hammership drew alongside the longboat and eased to a stop with less than fifty feet separating the two vessels. For an instant Teldin's vision swam with vertigo, then the universe settled down once more.

Half a dozen of the hammership's crew were lining the near rail. They weren't wearing armor, and their weapons were limited to belt daggers or clasp-knives, but they had the same unmistakable air about them that Teldin remembered from the veterans he'd met in the war. There was nothing about their actions, or even their justifiable scrutiny of the longboat, that could be considered hostile. Still he recognized an unmistakable sense of readiness-whether to deal violence or receive it, he wasn't sure.

Something snaked across the intervening distance. Instinctively Teldin grabbed it-a rope.

"Cleat it off," a voice ordered from the hammership. Teldin had no trouble picking out the man who'd spoken. Holding on to the other end of the rope, he was easily a head taller than anyone else at the rail. His shoulders were broad and his chest deep and muscular. His hair-curly and dose-cropped to his head-was pale enough at this distance to appear gray, but his face seemed to be that of a man not much older than Teldin himself. There was something about the man that spoke of command. "Well, cleat it off." The powerful voice boomed across space again.

Horvath gently took the rope from Teldin's hand, passed a bight around the midships thwart, and tied it off. "Tell him to bring it in," he told Teldin quietly. "Humans are more comfortable dealing with humans."

Teldin nodded. He cupped his hands around his mouth and yelled, "Bring us in."

The big man stepped back as three other crew members took the rope and threw their weight against it. Teldin nodded to himself. The pale-haired man had the aura of command. Was he the captain?

The longboat moved closer and bumped against the hammership's hull. The smaller vessel floated at the same point on the hammership as it might were both ships floating in water. Teldin nodded to himself; this seemed to confirm his deductions about a "gravity plane." The larger vessel's rail was a good four feet higher than the longboat's gunwale-no difficulty for Teldin, but a significant obstacle for the gnomes.

The barrel-chested man must have recognized the same difficulty. He swung his legs over the hammership's rail and dropped lightly into the longboat. His face split in a lopsided grin as he asked Teldin, "Give you a hand with the crew?"

There was a flurry of movement beside Teldin. He glanced over toward Dana… and saw the gnome training a cocked and armed crossbow on the large man. When did she bring that out? he asked himself. When I was shipping the oar? "Dana…" Horvath began.

"No," Dana cut him off, "we have to know." She settled her finger more firmly on the trigger and aimed the weapon at the center of the man's chest. "What do you want?"

The man's asymmetrical grin didn't falter. When he spoke, it was directly to Teldin. "Spirited, isn't she?" The big man's eyes didn't shift, but his hand lashed out with the speed of a striking snake. He batted the crossbow aside-the bolt thudded harmlessly into the hammership's hull as Dana pulled the trigger much too late-then gave the weapon a twist and wrenched it almost contemptuously from the woman's grasp. He glanced casually at the weapon in his hand-"Gnomish design, right?" he speculated-and handed it to Teldin. "Do they do this often?" he asked.

It was Horvath who answered. "There will be no more trouble," he said quietly. He gestured at the motionless Saliman and Miggins. "We have wounded."

The man nodded, but his grin remained. "That's right," he said, feigning wonder. "Almost half your crew injured. Grievous losses for taking out a wasp ship." He nudged Teldin with a rock-hard elbow. "Remind me to take gnomes more seriously in the future."

Two more of the hammership's crew clambered down into the longboat, easily passing the injured gnomes up to their fellows above. In response to a surprisingly cordial gesture of invitation from the large man, Horvath climbed onto the gunwale and extended his arms up, to be hoisted aboard the larger vessel. Dana hesitated for a moment to glare at the man who'd so easily disarmed her, then did the same. The others from the hammership swung themselves back aboard their ship, leaving Teldin alone with the big man.

For the first time, Teldin had time to really look the fellow over. He was a large man, at least a hand's breadth over six feet tall, with shoulders to match. Lines seamed his face around his eyes, making it difficult for Teldin to judge his age, and a scar, bone-white against weather-tanned skin, angled up from his right eyebrow into his curly blond hair. The large man extended a big-knuckled hand toward Teldin. "I'm Aelfred Silverhorn, of Toril." His voice was deep but not harsh, with a trace of an unfamiliar accent. "And you are?"

Teldin grasped the large warrior's wrist. "Teldin Moore of Krynn."

Aelfred's grip was firm. "Well met, Teldin Moore," he said. "Now, what do we do with the boat?"

"Bring it aboard?"

Aelfred shook his head. "No space."

Teldin frowned. At the speed the Unquenchable had taken off, it didn't seem likely it would be back soon… if it even survived. "Cut it loose, then."

"As you say." Aelfred put a boot onto the gunwale, reached up for the hammership's rail… then stepped down again. "After you," he said with a half-bow.

Teldin hesitated, not quite sure how to take the larger man's politeness. He shrugged. If I'm supposed to be captain, I'll be captain, he told himself. He stepped onto the longboat's gunwale, grabbed the rail above him, and swung himself over onto the hammership's deck. Saliman and Miggins were nowhere to be seen-presumably they'd been taken belowdecks and were being tended to-but Dana and Horvath were beside him. The two gnomes stood with their backs to the rail, looking with some trepidation at their new hosts. Most of the crewmen had returned to their task, but several still stood around, watching the gnomes with interest.

Aelfred, too, swung over the rail, tossing the rope to another crewman. Teldin tried to ignore the fact that their only possible escape from the hammership was now drifting away into the darkness of space, and he asked, "What's the name of your ship?"

The big man chuckled deep in his throat. "My ship? Oh, I'm not the captain. Lort-" he called to another crewman "-why don't you bring the captain on deck? Our guest would like to meet him."

Lort, a whip-thin boy of perhaps twenty summers but already showing the hard edge of a mercenary, grinned and vanished down a companionway.

"We spotted a gnomish dreadnought making high speed, with two wasps hard after it," Aelfred continued to Teldin. "It was too far away for us to get into the action. Your ship?"

Teldin was silent for a moment. The caution he'd learned over the last few weeks began to reassert itself. "In a manner of speaking," he temporized.

Aelfred didn't question him on it. The large man was watching the companionway where Lort had disappeared belowdecks. "You're interested in the captain?" he asked, a strange tone to his voice. "Teldin, meet my commanding officer."

A figure emerged from the companionway. It was almost as tall as Aelfred, but there the similarity ended. The captain's skin, mottled and purple, glistened, and the short tentacles that made up its lower face moved sinuously. Large white eyes with no visible pupils regarded Teldin icily. The figure was clad in a silken, midnight-purple robe, clasped high at the neck and long enough to brush the deck. A brooch of amethyst set in burnished silver was at the creature's throat.

Aelfred laid a calloused hand on Teldin's shoulder. "Welcome aboard," he said flatly.