125168.fb2 Necropolis - читать онлайн бесплатно полную версию книги . Страница 23

Necropolis - читать онлайн бесплатно полную версию книги . Страница 23

“Wait, wait…” hissed Rawne. The skin on the left-hand side of his face was blackened and scorched by the flamer wash. If he lived till morning, he’d have what the Guard called a “flamer-tan.”

“For what?” barked Feygor. “Another moment and that hatch’ll open. Then the bastards will be all over us!”

“For half a moment, then. We can’t make a dent on this thing, so we wait for that hatch.”

The remaining flamer point raked back and forth, its white-hot fires beginning to blister the stone. Then it cut off and drips of fluid fire pooled out of its blackened snout. The grenade throwers stopped whirring.

The storm hatch opened with a shriek. For a scant second, the wall defenders saw the first of the ochre-armoured Zoican troops waiting to deploy out into Vervunhive.

Bragg fired three missiles, one of which went wide. The remaining pair disappeared into the hatchway. The tower-top blew out from within. Secondary explosions rippled down the tower structure and ablaze from inside, it toppled and crumpled with a tearing, metallic wail.

The defenders cheered wildly.

“Move back in! Cover the wall!” urged Rawne.

Six more siege engines had crawled forward towards the Curtain Wall in the time it had taken Rawne to repel the first.

Relentless fire from missile batteries had taken one apart before it could deploy, just short of the Sondar Gate. Another reached the Curtain Wall intact but positioned itself in front of an Earthshaker heavy battery in the Wall side. The massive, long-range cannons blew it apart point-blank, though the crews were fried by the flaming backwash that rushed into their silos.

A third reached Sondar Gate and deployed successfully, rising and clamping to the gatehouse top and then torching everything and everyone on the emplacement before opening its hatch and disgorging wave after wave of Zoican heavy troopers. The Vervun Primary forces were annihilated by this assault, but Volpone units from the neighbouring ramparts, under the command of Colonel Corday, scissored in to meet the invasion.

Some of the fiercest fighting of the First Storm took place then, with twenty units of Volpone Bluebloods, including a detachment of the elite 10th Brigade under Major Culcis, undertaking a near hand-to-hand battlement fight with thousands of Zoican storm troops. The regular Bluebloods wore the grey and gold body armour of their regiment, with the distinctive low-brimmed bowl helmets. The elite 10th had carapace armour, matt-black hellguns and bright indigo eagle studs pinned into their armaplas collar sections. Culcis, who had won himself a valour medal on Vandamaar, was young for a member of the tenth elite, but his superiors had rightly noticed his command qualities. Despite seventy per cent losses, he held Sondar Gate through nothing more than tactical surety and brute determination.

The top of Sondar Gate and the walls adjacent were thick with corpses. Culcis and his immediate inferior, Sergeant Mantes of the regular Volpone, tried to disable the siege engine with tank mines. Mantes died in the attempt, but the mines blew the support claws off the tower and it collapsed soon after under its own weight. Culcis, who had lost a hand in the detonation of the mines, reformed his forces and slaughtered all the remaining Zoicans who had made the wall-top. For the first of what would be three serious attempts, Sondar Gate resisted the enemy.

The fourth siege engine reached the Wall east of Sondar Gate, midway along the stretch that curved round to Veyveyr. Here Roane Deepers were in position, hard-nosed shock troops in tan fatigues and netted helmets. General Nash was in command in person and he mobilised the wall batteries to target the tower neck as it extended up towards them. The ripples of missiles didn’t destroy it, but they damaged some internal mechanism and the tower jammed at half-mast, unable to reach the Wall top and engage. It raked upwards with its flamers and grenades spitefully, and Nash lost more than forty men. But it could not press its assault and remained hunched outside the Curtain Wall, broken and derelict, for the remainder of the war.

The other two siege engines assaulted Hass West Fort.

Gaunt saw then coming, slow and inexorable, and drew up his heavy weapons. He’d seen the system of assault through his scope watching Rawne’s position, and he didn’t want it duplicated here.

Under his voxed commands, the wall batteries strafed the nearest engine heavily and succeeded in blowing it apart. The upper section of the tower, beginning to telescope, snapped off to the left in a fireball, destroying the base unit as it collapsed.

But despite Gaunt’s efforts, the second siege engine reached the western portions of the ramparts and engaged its clamps. The tower hoisted into position.

Gaunt ordered his men back from the surrounding area as the flamers retched and blasted and the grenades rained.

In cover next to him, Captain Daur pulled off his sling.

“Your arm?”

“Stuff that, commissar! Give me a gun!”

Gaunt handed the Vervun captain his bolt pistol and then cycled his chainsword. “Prepare yourself, Daur. This is as bad as it ever gets.”

Zoican troops spilled out of the tower top, thousands of them. They were met by the Ghosts and the Vervun Primary. Another infamous episode of the First Storm began.

Just before Gaunt’s positions destroyed the first of the two engines, other Zoican death machines clanked out of the outhab wastes and assaulted the walls: a half-dozen tank-like vehicles, quickly dubbed the “flat-crabs” by the Vervun troopers because of their resemblance to the edible crustaceans farmed in the Hass Estuary. They were the size of four or five tanks together, covered in a shell-like carapace of overlapped armour like huge beetles or horseshoe molluscs. A single, super-heavy weapon extended up from their dorsal mounts and they drummed the Wall with fast-cycle fire that shattered masonry and adamantine blocks.

The flat-crabs were siege-crackers, massive weapons designed to break open even the strongest fortifications. Two of them, with dorsal mounts slung to face forward and armed with massive rams, assaulted the gates at Hass West and Sondar. As they advanced, regular tanks, tiny by comparison, moved in beside them. The tidal wave of ochre-clad troops was undiminished.

Then it was the turn of the spiders, the largest and most fearsome of the Zoican siege weapons. A hundred metres long from nose to tail and propelled by eight vast, clawed cartwheels set on cantilever arms extending from the main bodies of their armoured structures, the spiders ground out of the smoke and rumbled towards the Wall. Gun and rocket batteries on their backs blazed up at the defences of Vervunhive.

When they reached the Curtain Wall, the spiders didn’t stop. The wheel claws dug into the ceramite and raised the death machines up the face of the defence, climbing like insects up the sheer face of the massive Wall. Of all the siege engines deployed at Vervunhive, the Zoican spiders came closer to taking the hive than anything else that night. There were five of them. One was destroyed by the Wall guns as it advanced. Another was immobilised by rocket fire twenty metres short of the Wall and then set on fire by further salvos.

The other three made it to the walls and hauled their immense bulks upwards, screeching into adamantium and ceramite as they dug with their wheeled claws. One was stopped by the VPHC Commissar Vokane, who got his troops to roll munitions from the launcher dumps to the Wall head and tip them over onto the rising beast, charges set for short fuse. The spider was blown off the wall and fell backwards, crushing hundreds of Zoican troops under it. It lay on its back and burned. Vokane and fifty-seven of his men didn’t live to cheer. The explosive backwash of the spider’s death engulfed them and burned them to bone scraps.

The second spider made it to Veyveyr Gate and began to claw at the barricades. Its mighty wheels sliced and crushed rail stock apart as it pulled itself in through the gate opening. Heavy artillery and NorthCol armour units met it with a pugnacious blitz of fire as it pushed its head through the gateway and they blew it apart. It settled sideways on its exploded wheels, half-blocking the entrance.

The remaining spider clawed its way over the Curtain Wall west of Hass West Fort. General Grizmund was waiting for it. As it scattered and burned the Wall defenders to left and right, Grizmund’s Narmenian tanks, assembled in the open places of the House Anko chem works, elevated and fired, blasting the vast thing backwards off the Curtain Wall. The force of the salvo took part of the inner wall down too, but it was considered worthwhile. The spider was destroyed.

At Hass West, Gaunt’s men met the tide of Zoicans spilling from the engaged siege engine. In the narrow defiles of the ramparts, it became a match of determined close combat. Gaunt personally killed dozens with his chainsword and cut a flanking formation down towards the tower-top of the engine. Daur was with him, blasting with his borrowed boltgun, and so were a pack of more than sixty Ghosts and Vervun Primary troopers mixed together.

Squads under Varl and Mkoll joined them, and Gaunt was gratified that they seemed to be killing the storm troops as fast as the foes could stream out of the boarding tower.

Gaunt heard a yell through the confusion and looked up to see Commissar Kowle leading fifty or so Vervun Primary troops in an interception along the lower battlements.

Between them, Gaunt realised, they had the enemy pinned.

“I need explosives!” he hissed back to Daur. The captain called up a grenadier with fat pouches of tube mines and antipersonnel bombs.

“All of them!” spat Gaunt. “Into the neck of that thing! Come with me!”

Gaunt advanced through the enemy waves, his chainsword biting blood, armour shards, hair and flesh from them. He cut a space to the tower head and then yelled for the grenadier to follow up. A las-shot tore through the grenadier’s brow and he fell.

Gaunt caught him. “Daur!”

Daur ran forward and helped the commissar. Together, they lifted the corpse, laden with its strings of explosives, and carried it to the open mouth of the tower. Gaunt pulled out a stick charge, set it, pushed it back into the corpse’s webbing and together they flung the dead soldier down through the mouth of the siege tower.

The grenade went off a couple of seconds later. A bare millisecond after that, the rest of his munitions exploded as he fell, touched off by the first bomb.

The tower shuddered and broke, falling headlong into the sea of Zoicans milling at the foot of the Curtain Wall.

Kowle’s forces moved in, killing the last of the Zoicans on the ramparts.

At two in the morning, just into the thirtieth day, the Zoican assault stopped and the Zoicans withdrew into the smouldering shadows of the outhabs. Flat-crabs wallowed backwards into the smoke, escorted by files of Zoican tanks and legions of ochre troops. An Imperial victory hymn was played at full volume from every broadcast speaker in the hive.

Vervunhive had lost 34,000 troops, twenty missile emplacements, fifty gun posts and ten heavy artillery silos. The Curtain Wall was scarred and wounded and, in several places, fractured to the point of weakness.

But the First Storm had been resisted.

EIGHT

HARM’S WAY

“The first trick a political officer of the Commissariat learns is: learn to lie. The second is: trust no one. The third: never get involved with local politics.”

—Commissar-General Delane Oktar,

from his Epistles to the Hyrkans

Processions of Ministorum Priests, the high faithful of the Imperial Cult, moved through the stone vaults of Inner Hab Collective Medical Hall 67/mv. They carried tapers and smoking censers, and chanted litanies of salvation and blessing for the wounded and dying now engulfing the place. Long, frail strips of parchment inscribed with the speeches of the Emperor trailed behind them like sloughs of snakeskin, dangling from the prayer boxes they carried.