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A Play in Three Acts Performed by the Traveling Players of Gilean Under the Direction of Sebastius Written by Sebastius Costumes, Sets, Backdrops Designed by Sebastius All Rights Owned by Sebastius
Gerard snorted. Evidently, this Sebastius was a very humble fellow. With talents extending to so many disciplines, it was a wonder he hadn't found employment in one of the larger, more fashionable theater companies of Palanthas instead of roaming the back country with his motley entourage. Could it be that Sebastius's appraisal of himself exceeded the estimation granted him by others?
Still, Gerard was glad to be sitting for a change, and he did have a couple of hours to kill before nightfall. He settled as comfortably on the bench as the hard, rough-hewn boards allowed and crossed his arms, daring the traveling players to entertain him.
The doors of the wagons banged open in quick succession, and the players emerged. The crowd gasped, for the troupe was a highly mixed lot that included an elf, a kender, and even a minotaur. Yet the reaction from the crowd was not as strong as Gerard would have expected even a year earlier, before Solace's rapid growth brought representatives from these same races and more into town. A large human with a face as pliable as bread dough took the stage and addressed the crowd, holding up his hands for silence.
"Good citizens of Solace, you do indeed see individuals from several of the races of Krynn among our number." He went on to extol the virtues of his troupe, as opposed to all others, for using elves to play the parts of elves, kender for kender, and even at times ogres for ogres. Gerard paid scant attention, assuming the real reason for the motley assortment of players was that these had been the only individuals whom Sebastius (who was apparently none other than dough-face himself) had been able to recruit.
At length, the performance got going. A man in pasteboard armor strode to the center of the stage and knelt. When the crowd grew sufficiently hushed, he began pouring out a supplication to Paladine, praying for the means of countering the desolation being wreaked across Krynn by terrible dragons. And here, some magic occurred. At least, that was the only way Gerard was able to explain it to himself afterward, for all at once the man before him was not some itinerant player spouting his lines on a makeshift stage, but it was the great and noble Huma himself, praying for aid in the midst of a real forest. In answer to his prayer, a white stag stepped onto the stage. Some part of Gerard knew this had to be only a person wearing antlers and a robe of white fur, but what he saw and heard was a real stag. Huma, exhausted and hungry, drew his bow to kill the stag but was unable to do so, so affected was he by its grace and beauty. Huma threw down his weapon, and to his surprise the stag beckoned him to follow.
With that began the true and tragic adventures of Huma, during the course of which he met and fell in love with a strange woman in a grove in Ergoth, a woman who turned out to be a silver dragon in human form. In the end, Huma and his dragon love stood together to battle the Queen of Darkness and her evil dragons. Though the Dark Queen and her minions were driven from the land, the battle cost Huma and his silver companion their lives.
The play ended, and silence fell upon the theatergoers. The stage became merely a stage again, and the players only players, who lined up to take their bows.
the crowd erupted in wild applause. Gerard sniffed and wiped impatiently at his eyes as he, too, joined in the adulation, for he realized part of himself would always belong to the knighthood he had thought to leave behind. He looked up, startled at how late the hour was. The sun was going down. With a glance over his shoulder to assure himself the stage really was only that and nothing more, Gerard hurried from the improvised theater and into the gathering gloom.