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From the reactions of the party, the warrior must have been the leader. As the devils tore his body apart, his fellow adventurers ran in all directions, crying and cursing. The devils circled, teeth gleaming, and Shandril decided to flee before the battle was over and she risked being seen.
She crawled into the trees, hoping she was heading out of the city. Judging by the sun, she was probably heading south, but she had no idea whether she was near the edge of the city or not.
Twenty minutes of clambering and skulking later, she decided she definitely was not near the city’s edge. Tumbled stones and gaping, empty buildings were everywhere. Gnarled trees had broken through marble and anything else that got in their way as they grew, rending once-beautiful spires and high, curving bridges. Most of the bridges had cracked and fallen; a few were intact, though choked with creepers, trailing vines, and old nests. Shandril stayed low and tried to avoid open spaces, for here and there in the ruins she saw devils-some black and glistening, some blood-red, barbed and scaled, and some mauve or yellowish green. They perched on crumbling spires or battlements, or sprawled at ease on bridges or atop heaps of tilted stone. A few, mainly the winged devil-women, but some horned, spine-tailed, and scaly horrors, too, flew in lazy circles around the ruins. If this was Myth Drannor, it was a wonder any of the dales still existed. What was bringing them here-and what was preventing them from flying in all directions, murdering and wreaking havoc?
It did not matter now. Shandril wanted only to know how to escape. She lay huddled under the edge of a slab of stone carved with a very beautiful scene of mermaids and hippocampi, now forever shattered. Her large boots were rubbing her calves raw as they flapped at her every step, and her borrowed blade was too heavy for her to lift quickly in a fight- Against these devils, she dared not try to fight. Not even the whim of Tymora could save her against even one amused devil, and one devil could call, given time, on all she had seen here. She shuddered at the thought, and it was a long time before she dared leave the shelter of the stone slab.
The sun cast long shadows as the day gave way to dusk. Grimly, Shandril knew she had to act soon, or be trapped in the ruins after dark. She set off past more cracked and tumbled buildings, dreadfully afraid she might be moving aimlessly in circles, merely postponing the inevitable.
The ruined city seemed endless, though she saw more trees among the stones than she had earlier. Perhaps I am nearer the edge of the ruin, Shandril thought hopefully. She sighed and looked all around cautiously for perhaps the thousandth time. It was then she saw them.
In a place of tilted piles of stone, where all the buildings had toppled and fallen, there stood two figures confronting each other across a wasteland of rubble. A sharp-eyed man in wine-red robes stood on the cracked base of a long-fallen pillar, facing a tall, slim, cruel-looking woman in purple standing on what was left of a wall.
“Die, then, Shadowsil,” the man said coldly, and his hands moved like coiling snakes. Shandril crouched low and kept very still.
The woman’s hands were also moving. Shandril wondered briefly if everyone in all Faerun would arrive in Myth Drannor before she could get out of it.
From the man’s hand burst sparkling frost, a white cone that spread, roaring as it closed on the beautiful woman. She stiffened, arms shining with frost, but already from her hands four whirling balls of fire had burst forth, flashing through the fading cone of frost, trailing winking sparks.
Shandril scrambled on hands and knees around the pile of rubble and behind the corner of a building that wasn’t there anymore. It was well she did so, for an instant later there was a flash of flame and a roar, and a wave of intense heat passed over her face.
When she peered cautiously around the rubble again later, the man was gone. There was a large, blackened area on the rocks, and the woman in purple was walking triumphantly across mountains of jagged stone to where her foe had stood. The cracked stone creaked as it cooled; the woman turned on her heel to stare levelly all around. She saw Shandril’s head immediately and stared. Shandril scrambled hastily back to the corner again and fled down a ruined street. At its end she ducked around a corner, blood hammering her brain in fear. Biting her lips to silence her panting, she dared not believe she had escaped so easily.
Suddenly, the air before her shimmered and the lady in purple stood before her. “Who are you, then, little one?” she asked softly; Shandril shivered. The lady was very beautiful. “I am Symgharyl Maruel, called The Shadowsil”
Shandril held her blade up in silent answer. The lady mage laughed, and her hands moved deftly. Shandril rushed at her, but knew before she started that the woman was just too far away. She was staring in fear and anger at the mage, still yards distant, when her limbs locked in mid-stride and she froze helplessly.
The purple robes swished nearer. The lady undid a rope from around her waist as she approached.
Tymora, aid me, Shandril thought desperately as the mage placed the rope gently around the wrist of the hand in which the immobile, straining thief held the sword. She looped it also about Shandril’s neck, drawing it tight across her throat, and said, “ Ulthae-entangle.” The would-be thief s scalp prickled in horror as she felt the rope slithering of its own accord across her skin, tightening about her arms and neck and knees, pinning her securely. When it was done, Shandril was bound tightly about, truly helpless, and a short length of rope led from a great knot at her waist to the languid hand of the lady in purple.
At least, Shandril thought, that means she’ll take me out of here… although with the luck Great Lady Tymora has shown me thus far, devils will show up to slay her, leaving me as a ready meal for anything that happens by. She had a brief memory of the thing in the well, and shuddered… and then, in sinking horror and despair, found that she could not shudder. Her own body was her prison.
Symgharyl Maruel jerked on the rope that bound her, and Shandril fell over helplessly to crash upon the broken stones that had long ago been a pleasant winding lane of the City of Beauty. The side of her face scraped painfully on the rock, grit making her eye water, and her blade fell out of frozen fingers. It was left behind as the lady in purple dragged her away.
“I don’t know who you are,” Symgharyl Maruel said with lightly mocking malice to her helpless bundle between tugs which bumped Shandril silently over the jagged, heaved stones. “You remind me of someone… you may well be the one those stone-heads of Oversember let slip away. Are you, hmmm? The girl who was with the Company of the Bright Spear, but whose name did not appear on their charter? You’ll tell me, girl. Yes, you’ll tell. Their lost one or not, the Cult will value you highly for your blood, dear, if you are a virgin.” Again the tinkling, mocking laughter. “But you shall be my present to Rauglothgor in any case. So pretty…”
Shandril could not even weep.
Narm took his leave of the two knights on the forest trail where he and Marimmar had met the elf and his lady. Narm was surprised to see who stood in the very same place they had, though: the two ladies who had been in the inn in Deepingdale. The ones who had faced down the angry adventurers when the thief was lulled. Narm nodded to the women during Torm’s introductions to Sharantyr and Storm, not thinking they would remember him.
To his surprise, they both smiled at him with careful eyes. The younger of the two clasped his arm and said, “Yes, we’ve met. At The Rising Moon in Deepingdale, although you were under the heavy eye of-was it your master of the art? A strict man.”
Narm nodded. Yes, Marimmar had been that.
The silver-haired bard also remembered the young man now that Sharantyr had placed him. Torm rapidly explained Mourngrym’s decision to let Narm into the city. They shouldered their bags and harp and took their leave with the horses and mules.
As they mounted, Storm leaned down and said to Narm, “Until next we meet. I think our paths will cross again soon, good sir. Fare well in Myth Drannor.” With that, she and Sharantyr rode away.
“Will you go into the city after all?” Torm asked, after they had watched the ladies disappear amid the trees.
“Yes,” Narm said, grinning weakly.
“May Tymora smile upon thee, then,” Rathan grunted. “With being such a fool and all, ye’ll need the full favor of the Lady’s luck to see even this day out. Don’t forget how to run for thy very life, now. The devils are the ones with wings.”
“Most of them,” Torm agreed with a smile. “Though they can be hard to see if blood is pouring into your eyes.”
“Aye, that is very true,” Rathan agreed gravely. Narm grinned and waved good-bye to them, shaking his head. A merry life the other knights must lead, indeed, in the company of these two jacks! He set off down the path quickly before his fear could slow him or turn him back.
The ruined city of Myth Drannor rose out of the trees before him. Alone now, Narm did what he wanted to do, free of rules and restraints. He was going to see devils. He was going to look at them again and somehow survive. By Mystra, he was going to do something on his own, now that Marimmar was gone.
Cautiously, Narm went on. Off to his right he could see a leaning stone tower, its needle-shaped spire still grand. Much heaved, tilted pavement choked with shrubs and clinging vines lay ahead. He saw steps leading down in a broad sweep from the street into unknown depths. A slim woman in purple robes was dragging someone thin and long-haired along the ground by a rope. The hapless captive was completely entangled in its coils. Narm heard tinkling, mocking laughter as they descended from view down the dark stair.
By the time he reached the stair, nothing was visible below. Narm hardly stopped to think before he followed. The art! Strong magic, undoubtedly. Just what Marimmar had wanted to find in this place!
The-underground way led on fairly directly to a place where Narm could at first see only a fitful glow. He walked quietly and cautiously in the dimness toward it, until he could see that the cellars had opened into a natural cavern. Within it, the lady in purple and her captive stood before the source of the fight. An oval of glowing radiance hung like a doorway in midair. Magic, indeed.
The woman in purple was stronger than her slim frame suggested. By main strength she was holding her captive upright. It was a girl, who was struggling violently. The rope that bound her seemed to move by itself to fight her. She managed to tear its coils free of her face and throat. Narm could scarcely believe it-he knew her!
She was the girl from the inn. That beautiful face had stared at him from the shadows. The kitchen-slut, Marimmar had dismissed her. But he had been wrong. Narm knew that, even then. But how came she to be here?
The woman in purple let go of the rope, laughing mockingly, and the girl fell hard to the cavern floor, still struggling. Seeing her face so set as she battled the rope made anger burn within Narm, and he raised his hands and pointed at the woman in purple and spoke the word of the spell Marimmar had forbidden him to study, the spell he had studied while his master slept. The magic missile burst from his finger like a bolt of light and flashed at the lady.
It struck her, and she turned, startled, and then laughed, her hands already moving. Narm dodged aside, thinking how feeble the rest of his art was. The mage stopped her casting and locked her fingers in Shandril’s hair. As Narm watched in dismay, she dragged the struggling girl through the oval of radiance and vanished.
Then, with a shattering roar, the fireball exploded all around him.
The Grotto of the Dracolicb
There in the darkness many a wyrm sits and smiles. He grows rich and lazy and fat as the years pass, and there seems no shortage of fools to challenge him and make him richer and fatter. Well, why wait ye? Open the door and go in!
Irigoth Mmar, High Sage of Baldur’s Gate
Lore of the Coast
Year of the Trembling Tree
The radiance faded and left her somewhere cold. She was lying on stone again. Shandril sighed inwardly as she twisted against the ever-tightening, ever-slithering rope.
“Where are we?” she hissed at her captor, almost in tears. The relief she had felt when the power to move her own limbs had returned was gone.
The Shadowsil shrugged. “A ruined keep. Come.” The rope had shifted backward to more securely bind Shandril’s arms to her torso; she found she could get to her knees, and, painfully, to her feet. The mage led her down a curving stone stair, but not before Shandril got a good look out the window. She saw mountains that looked cold and jagged- and many days’ journey from Myth Drannor. A snow hawk glided across the scene, but she could see no other life before she was dragged down a dark, curving, stone stairway. It was narrow and steep and littered with old feathers and bird droppings. There was no sound or other sign of life now. Shandril was propelled ahead down the stairs with a firm hand.
“I told you he’d poke his nose into something straight away, and buy a swift grave before we’d even got to your next sausage!” said a familiar voice, swimming somewhere above Narm. “That’s why I followed, not for treasure.”
“Well, ye’d be the one to know about poking one’s nose,” said another. “By the gods, but he caught it squarely! Do ye think he’ll live?”