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"Now, I know you got lectured and lectured on what a fighting suit can do, back on Earth." The armorer was a small man, partially bald, with no insignia of rank on his coveralls. Sergeant Cortez told us to call him "sir," since he was a lieutenant.
"But I'd like to reinforce a couple of points, maybe add some things your instructors Earthside weren't clear about, or couldn't know. Your First Sergeant was kind enough to consent to being my visual aid. Sergeant?"
Cortez slipped out of his coveralls and came up to the little raised platform where a fighting suit was standing, popped open like a man-shaped clam. He backed into it and slipped his arms into the rigid sleeves. There was a click and the thing swung shut with a sigh. It was bright green with CORTEZ stenciled in white letters on the helmet.
"Camouflage, Sergeant."
The green faded to white, then dirty gray. "This is good camouflage for Charon, and most of your portal planets," said Cortez, from a deep well. "But there are several other combinations available." The gray dappled and brightened to a combination of greens and browns: "Jungle." Then smoothed out to a hard light ochre: "Desert." Dark brown, darker, to a deep flat black: "Night or space."
"Very good, Sergeant. To my knowledge, this is the only feature of the suit which was perfected after your training. The control is around your left wrist and is admittedly awkward. But once you find the right combination, it's easy to lock in.
"Now, you didn't get much in-suit training Earthside because we didn't want you to get used to using the thing in a friendly environment. The fighting suit is the deadliest personal weapon ever built, and with no weapon it is easier for the user to kill himself through carelessness. Turn around, Sergeant.
"Case in point." He tapped a square protuberance between the shoulders. "Exhaust fins. As you know, the suit tries to keep you at a comfortable temperature no matter what the weather's like outside. The material of the suit is as near to a perfect insulator as we could get, consistent with mechanical demands. Therefore, these fins get hot-especially hot, compared to darkside temperatures-as they bleed off the body's heat.
"All you have to do is lean up against a boulder of frozen gas; there's lots of it around. The gas will sublime off faster than it can escape from the fins; in escaping, it will push against the surrounding 'ice' and fracture it…and in about one hundredth of a second, you have the equivalent of a hand grenade going off right below your neck. You'll never feel a thing.
"Variations on this theme have killed eleven people in the past two months. And they were just building a bunch of huts.
"I assume you know how easily the waldo capabilities can kill you or your companions. Anybody want to shake hands with the sergeant?" He stepped over and clasped his glove. "He's had lots of practice. Until you have, be extremely careful. You might scratch an itch and wind up bleeding to death. Remember, semi-logarithmic repose: two pounds' pressure exerts five pounds' force; three pounds gives ten; four pounds, twenty-three; five pounds, forty-seven. Most of you can muster up a grip of well over a hundred pounds. Theoretically, you could rip a steel girder in two with that, amplified. Actually, you'd destroy the material of your gloves and, at least on Charon, die very quickly. It'd be a race between decompression and flash-freezing. You'd be the loser.
"The leg waldos are also dangerous, even though the amplification is less extreme. Until you're really skilled, don't try to run, or jump. You're likely to trip, and that means you're likely to die.
"Charon's gravity is three-fourths of Earth normal, so it's not too bad. But on a really small world, like Luna, you could take a running jump and not come down for twenty minutes, just keep sailing over the horizon. Maybe bash into a mountain at eighty meters per second. On a small asteroid, it'd be no trick at all to run up to escape velocity and be off on an informal tour of intergalactic space. It's a slow way to travel.
"Tomorrow morning, we'll start teaching you how to stay alive inside of this infernal machine. The rest of the afternoon and evening, I'll call you one at a time to be fitted. That's all, Sergeant."
Cortez went to the door and turned the stopcock that let air into the air lock. A bank of infrared lamps went on to keep the air from freezing inside it. When the pressures were equalized, he shut the stopcock, unclamped the door and stepped in, clamping it shut behind him. A pump hummed for about a minute, evacuating the air lock, then he stepped out and sealed the outside door. It was pretty much like the ones on Luna.
"First I want Private Omar Almizar. The rest of you can go find your bunks. I'll call you over the squawker."
"Alphabetical order, sir?"
"Yep. About ten minutes apiece. If your name begins with Z, you might as well get sacked."
That was Rogers. She probably was thinking about getting sacked.