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They were out in full force on such a fine evening, clad in bright silks and brocades. Magical wands, staves, and weapons were prominently displayed, indeed, the people of Halruaa decked themselves with artifacts as freely as the wealthy folk of other lands loaded themselves with common gems.
Many of the people who came out for an evening walk were accompanied by exotic pets. Tiny gem-colored fairy dragons and winged cats flew overhead in the tight circles their leashes allowed them and enduring the promenade with ill grace. Most of the flitter-kittens were about as happy with their lot as any common cat might be, writhing and tumbling and tugging at the leashes that kept them tethered. Tzigone saw one particularly recalcitrant cat winging away toward the trees of the city green, trailing its leash like a second tail.
Lizards were among the most popular pets. Reptiles of all kinds were plentiful in Halruaa, and lizards were bred for their brilliant colors and extravagant back rills or neck ruffles. Some of the more daring folk even walked miniature behirs. The monsters' crocodilian snouts were invariably muzzled with contraptions of leather and electrum, but they were no less dangerous for it. They walked with a curious undulating motion, rolling along on their six or ten or twelve legs, their amber eyes glazed with the spells that kept them docile. But even in this enchanted state, behirs could let off lightning bolts powerful enough to reduce the finery of their wizard captors to smoke and ash.
The promenade went on for nearly a mile, and for its entire length, there was nary a side street, a nearby tree, or a building to give cover and offer a quick escape. Tzigone usually avoided such places, but tonight she didn't draw a second glance. She'd found a cast-off gown of pale green brocade airing on a rosebush and decided to spend a handful of coins for a snood of matching color. That net, tied onto her head and filled with hair carefully clipped from the tails of several chestnut horses, lent her the illusion of a noblewoman's long hair.
She strolled along, looking for someone who would provide her with an introduction to Kholstar, the city's master behir keeper. Before long, she noted a pale blue behir, glittering with scales the color of fine topaz, trudging behind a woman who minced along in a slim dress of a similar substance and hue.
This wizard was particularly arrogant. The leash that held the magical beast was braided leather, threaded with silver, which proclaimed that her control of the monster was so firm that she needn't fear its breath weapon. Chances were the wizard had warded herself against accidents, but the display was as ostentatious as any that Tzigone had seen in a fortnight.
This mixture of arrogance and style appealed to Tzigone. If she had to spend time in the company of a wizard, she might as well pick one who exhibited a certain flair.
She reached into her sleeve for a handful of tiny caltrops she'd prepared and let them fall between the wizard and her behir. The creature stepped on the first of them and let out a startled, angry whuffle. Arcane lightning sizzled up the metal threads and jolted the wizard's beringed hand.
The woman shrieked and dropped the lead, and the behir bolted in the opposite direction. Tzigone darted forward and planted her foot down hard on the leash before the creature could make good its escape.
She picked up the leather and metal strap, ignoring the indignant little sizzles that continued to pulse up the wires, and dragged the creature back over to its mistress.
"Not exactly a dutiful pet," she said sympathetically. "But he is one of the finest behirs I've seen. Such a lovely color! Do you show him?"
"He has seen it all," the woman said grimly. "You can't show him a damn thing."
Tzigone chuckled, an infectious sound that coaxed an answering grin from the wizard. "Well, the redeeming feature about behirs is that you can always treble your investment by selling them for spell components."
The woman grimaced and nodded, but she didn't seem eager to take back the lead Tzigone offered. "I would deliver it to Kholstar to be slaughtered tonight, but that thrice-bedamned behir keeper keeps the most inconvenient hours."
Tzigone lifted her eyebrows as if an idea had just occurred to her. "As it happens, I have three behirs, larger than this one but not so finely colored, that I'd just as soon sell for parts. We will bring Kholstar this one, I will promise him three more, and he will not mind the hour. What shopkeeper would turn away so much business?"
The woman considered this, eyeing Tzigone with new respect. "Three, you say?"
"They will be coming with my caravan in the morning, along with my household goods," Tzigone said smoothly.
"You are moving to Halarahh, then? From whence?"
"Achelar," she said, naming the city most remote and farthest off the commonly traveled roads. She grimaced, mimicking the woman's sudden expression of genteel distaste. "I can't tell you what a relief it is to get out of that backwater! But I am remiss in my manners. I am Margot, of the illusionist school, entirely at your service."
"And I am known as Sinestra," the woman said in a tone that was both grand and self-mocking. "I am a diviner, apprenticed and, alas, wed to Uriah Belajoon. I doubt you've heard of him."
"Who has not heard of so great a wizard?" Tzigone lied, broadly pantomiming wide-eyed awe. "You have my sincere condolences."
She had no idea what Sinestra would make of this mixed pronouncement, but apparently it fit well with the wizard's opinion. Sinestra chuckled with dark appreciation. "Welcome to Halarahh, Margot. We're destined to become great friends."
"Who am I to argue?" Tzigone said with a grin. "You're the diviner."
Sinestra's pronouncement of friendship did not keep her from taking the usual wizardry precautions. Tzigone felt the subtle touch of the woman's spells, seeking to measure the truth of everything Tzigone had said. Of course Sinestra's efforts yielded her nothing, but neither did her face reveal any surprise over this fact. Tzigone decided that if she needed a partner in a card game, she could do worse than enlist this woman's aid.
They chatted lightly as they made their way down from the promenade and through the streets to the behir keeper's shop, Sinestra providing a great deal of useful gossip to her supposed equal. Tzigone responded with completely fabricated stories of the wealthy and powerful folk of Achelar, taking pains to make them as amusing and scurrilous as possible. By the time they reached the weirs of Kholstar, Sinestra had extracted a promise from Tzigone to meet the next day for a midday meal and more gossip.
As Tzigone anticipated, the behir keeper was more than happy to unbar his door to this much business, especially when Tzigone expressed an interest in acquiring some ornamental monsters for the moat surrounding her new villa.
Sinestra left the blue behir to his fate and went on her way. Kholstar ushered Tzigone to the back room and left her to study the behir breeding books in search of a combination of color and magic that pleased her.
Tzigone quickly decided upon a pair of rose-colored hatchlings and devised a suitably dizzy story about wanting moat guards that would match the color of the water lilies. It was just such detail, she'd learned long ago, that made her stories and her borrowed personas both plausible and entertaining.
She left the hatchling records on the table and quickly surveyed the other books on the shelf. Despite what she'd told Matteo, she hadn't come to Halarahh merely to complete her obligation to him. Word had it that the behir keeper in this city was a talented generalist wizard who specialized in the breeding of magical creatures. Moreover, his wife was the city's premier matchmaker. Their combined library was precisely the sort of treasure trove that Tzigone had been seeking, and an introduction by Sinestra, an established patron, had gained her access to it.
She quickly took down book after book, placing each one atop the behir records and running her finger down the pages as she searched for anything that might be useful.
Unfortunately the lineage records were listed by gifts, naming first the school of magic and then delving into specific talents. Tzigone's problem was that she had no idea what her gift might be. That she had magical ability was beyond doubt, but she'd picked up what she knew one spell at a time, learning whatever was available, interesting, or useful.
"Have you made a decision, my lady?"
Tzigone glanced up, tilting the big book as she did to obscure the smaller, more important one within.
"I think so," she said in vague, ladylike tones. "The rose hatchlings are a good choice, don't you think? They're just exactly the color of the first water lilies to bloom. But I also have some yellow and cream blossoms coming later in the season," she mused. "Perhaps I shall have to purchase a half score of your lovely behirs to achieve the correct effect."
The prospect of so large a sale smoothed the impatience from the man's face. He bowed and backed out the door. "Please, take all the time you need."
Tzigone smiled and bent back over the volume. When she was alone, she slammed the smaller book shut and tried another. This one was no more useful to her, but it had an entry that caught her eye.
"The jordain school," she murmured.
A thought took root and grew into new and unexpected form. She'd seem Matteo shrug off magical spells that would have knocked most men flat on their backs, if not into whatever afterlife they had right to expect. His resistance was nothing like hers, but it was impressive. Was it possible that the two might somehow be related?
She propped her elbows on the table and dropped her chin into her hands as she pondered this. This was something she had to explore, and as luck would have it, she knew a jordain who was likely to answer her questions, if for no other reason than to be rid of her.
But she hadn't intended to seek out Matteo again. His harsh words had hurt her feelings, something that hadn't happened for a very long time-not since she'd been a very small girl and Sprite had teased her mercilessly.
Tzigone abruptly sat up straight, startled by this sudden remembrance.
"Sprite," she whispered, marveling as the tiny shadow of this distant memory took shape. She hadn't thought of her old friend for many years, at least, she had not remembered him during her waking hours. It seemed to her that she had dreamed of him, but she couldn't recall the details.
Sheer frustration assailed her, and she snatched up an inkwell and hurled it at the wall. Emerald green ink splattered against the white plaster and dripped onto the carpet. The mess immediately began to disappear, just as it would on any written contract about which the behir keeper had second thoughts.
Tzigone sighed again. Memory. It both eluded her and obsessed her. She made it a point to remember everything she could, learning languages, committing names and faces and songs and maps of city streets to memory. More importantly, she searched for ways to reclaim those things she could not remember. But she had never thought to seek out the jordaini.
The jordaini made a special study of memory. It was said that they could retrieve the smallest scrap of information from the storehouses of their minds. Perhaps she could learn from Matteo.
This was reason enough to seek him out. Tzigone suspected she had another purpose, but the words to describe it were unfamiliar to her.
With a shrug, Tzigone picked up the book and began to read about the secret lineage of the jordaini.
That night Matteo accompanied Procopio Septus to court for the first time. No mention was made of the events of the day, but Matteo had no illusion about the reason for his inclusion in his patron's plans. Even so, he steeled himself for the unexpected. Unforeseen events had become common since the day Tzigone had started haunting the edges of his life. Her meddling had brought him to this place, and he didn't believe that she was done with him.
The first surprise was that the king and queen held separate courts. Zalathorm held sway in a vast chamber defined by soaring rounded arches of green-veined marble. Large windows had been placed high on the walls, and beyond one of the largest windows was a docking platform for skyships. Ornate carvings lined the walls and arches, and the ceilings had been enspelled to resemble a night sky.