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The rest of the story is known to you, how Riverwind, bearing the staff, returned to the People, the darkness of stones in his eyes, what the Chieftain ordered, (I was there to see it my words this time could not stop them) what the Staff in the hand of Goldmoon accomplished. But this you may not know: that in the pathways of light from the plains to the Last Home riding she said to him, NOW ARE YOU WORTHY, NO LONGER IN MY EYES ONLY, BUT NOW IN THE FALCON'S EYE OF THE WORLD FOREVER THE STORY IS WALKING FOREVER THE STORY, But Riverwind NO, and NO again No to the fractured light of the staff, for caught in the light his hand was fading, through facet and facet unto the heart of the light, and not of this earth was the third moon rising, and the heart of the Staff was his naming night. HERE ON THE PLAINS WHERE THE WIND EMBRACES LIGHT AND THE ABSENCE OF LIGHT, WHERE THE WIND IS THE VOICE OF THE GODS COME DOWN, THE RUMOR OF SONG BEFORE SINGING BEGINS, HERE THE PEOPLE UNDER THE WINDS ARE WANDERING EVER TOWARDS HOME, FOREVER IN MOVEMENT AN OLD MAN IS SINGING THE SONG OF AN ABSENT COUNTRY, BEAUTIFUL, HEARTLESS AS SUNLIGHT, COLD AS IMAGINED WINDS BEHIND THE EYE OF THE RAIN, AND WIDE BEFORE US, MY SONS AND FATHERS, THE SONG OF THE COUNTRY CENTERS AND SWOOPS LIKE A HAWK IN A SLEEPING LAND, BORNE UPON HUNGER AND THERMALS, SINGING FOREVER, SINGING.
The Blood Sea Monster
Barbara Siegel and Scott Siegel
Out of breath — and nearly out of hope — I ran across the wet sand, looking for a place to hide. After the terrible storm earlier that day, running along the muddy beach felt like running in a huge bowl of thick mush. But I ran just the same because Thick-Neck Nick, the village baker, was dead-set after me.
I had lost Thick-Neck when I made a quick dash between two buildings and headed down toward the sea. I knew he might realize that I had come this way, but then I saw my salvation: along the shore was a long row of fishing boats.
Clutching the stolen loaf of bread close to my body, I looked back over my shoulder. Thick-Neck hadn't yet reached the beach. I took my chance and dove into the very first boat.
After covering myself with a heavy netting, I took in deep drafts of air, trying to catch my breath. I knew that if Thick-Neck Nick lumbered by, he was sure to hear me.
I don't know how much time passed. When you're scared, breathless, lying in rainwater up to your lower lip, and have heavy fish netting on top of you shutting out the light, nothing moves slower than time. Absolutely nothing.
But my heart started picking up its pace when I heard fast approaching footsteps. I cringed down at the bottom of the boat. The rainwater covered my mouth. I had to breathe through my nose.
The steps came closer.
It was useless. I raised my mouth up out of the water and took a bite of the bread. If Thick-Neck was going to beat me, at least I wanted to have something in my stomach to show for it.
Despite my dry mouth, I hurriedly began to chew.
The steps came closer. Did he see the netting move? Did he hear my heavy breathing? Did he hear me chewing his bread? Though I hadn't swallowed my first mouthful, I took another bite, and then another, and another, until my cheeks were so puffed out they looked as if they had the wingspan of a dragon. Well, maybe not that big, but there was more bread in my mouth than there was left in my hand-and I hadn't swallowed a single mouthful. At least, not yet.
The footsteps stopped right next to the boat. I closed my eyes, the bread stuck in my throat.
I started to choke!
The netting flew off me. Even as I tried to breathe, I covered my face, hoping to ward off Thick-Neck's blows.
But there were no blows.
I peeked out between my arms as big chunks of bread spewed out of my mouth.
"What is this?" asked a bewildered old man staring down at me. "A young elf, all by himself?"
I didn't answer. I kept coughing, spitting out wads of half chewed bread into the bottom of the boat.
The old man shook his head with exasperation and began slapping me on the back.
When I was finally able to breathe again, I looked past the old man and saw that the beach was empty. Thick-Neck Nick was nowhere in sight.
"You in trouble, elf?" asked the old man, seeing my furtive look.
I nodded my head, figuring to play on the old man's sympathies. "Thick-Neck Nick doesn't like me," I said.
"Thick-Neck Nick doesn't like anybody," agreed the old man with a sigh. Then he looked at me with a sly grin and added, "He especially hates one particular elf who has a habit of stealing his bread."
My face reddened.
"What's your name, elf?" he demanded.
"Duder," I told him.
"That's all? Just Duder?"
"It's enough," I replied, not wanting to say any more on that subject. "What's yours?"
"Folks call me Six-Finger Fiske."
My gaze immediately shifted to his hands.
"Don't expect to see an extra digit, elf," the old man said with a harsh laugh. "Had a drunk doctor at my birthing, and the fool thought he saw six fingers on my hand. My mother didn't know enough to count them herself, and, well, nicknames have a way of catching on. Know what I mean?"
I nodded. What else could I do?
Without warning, the old, leathery fisherman picked me up by my shoulders and set me down on the muddy beach. "You're a funny-looking little fellow," he said. "Don't see too many elves around here. But you can't stay in my boat. I'm heading out to sea now."
"You're going fishing?" I sputtered, astonished. "Everyone stayed in port because of the storm," I pointed out. "And now it's too late to go out. It'll be dark in just a few hours."
"The fish bite best after a heavy rain," replied Six-Finger Fiske. "Besides," he added mysteriously, "there is one fish that I must catch-and my time is running out."
I didn't know what he was talking about. The truth? It didn'treally matter to me. All I cared about was keeping out of Thick Neck's sight; a hard thing to do in such a small fishing village.
"I'll go with you," I quickly offered. "If you head out onto the Blood Sea so late, it'll be dark by the time you come back. I have really good eyes and I'll be able to help you find your way back into port."
The old man laughed. "I don't need you to help me navigate in the Blood Sea," he said. "I've been fishing in these waters since before you were born."
I was sixty-two years old-just an adolescent for an elf-but just the same I didn't doubt that Six-Finger Fiske had outlived me by a good ten or fifteen years. I had to find another way to convince him to take me along.
"If you've been fishing for as long as you say," I said slyly, "then you're not quite as young as you look."- Unlike most elves, I can stretch the truth until it's almost ready to snap. — "But if you're as old as you say, Mr. Fiske, " I continued, "then I'd be glad to offer my rowing services to you for just the modest fee of ten percent of your catch."
"You're a clever one, elf," the old man said with admiration in his voice.
"Please, call me Duder."
"All right, Duder. Though you don't look like you can row worth a damn, your company on a dark night might keep these tired eyes of mine from closing. But if you really want to go with me, you need to know that I'm setting out to catch the Blood Sea Monster."
I couldn't help it. I laughed.
"So, you're one of those who doesn't believe it exists," he said without anger.
"I've heard stories," I admitted. "But that's all they are. Everyone knows that. Even kender."
"Just the same," the old man said doggedly, "it's the Blood Sea Monster that I intend to catch. Do you still want to go?"
I certainly didn't want to stay around to face Thick-Neck Nick. So, I bit my tongue to keep from laughing in his face again, and said, "Yes, I still want to go."
Before he could say another word, I started pushing his little fishing boat toward the lapping waves of the Blood Sea, hoping he wouldn't have second thoughts.
Suddenly, he called out to me, "Duder?"
"Yes?"
"You'll get two percent of my catch. And that's final."
I smiled to myself. I was going fishing!
I pulled the oars of the fishing boat until the shore began to shrink out of sight. But our progress was slow because the Blood Sea was still roiling from the storm.
I thought I might get sick from the boat's constant dips into the trough of every wave. Six-Finger must have seen my suffering, but a deal was a deal; he didn't take the oars from me. He offered only one consolation. "Don't worry," he said. "The water will calm down by dusk. It always does."
He was right. As the sun set into the Blood Sea, dazzling crimson lights sparkled on the now-smooth surface of the water. The sea was at peace. And, finally, so was my stomach. Not that there was anything in it, mind you.
It suddenly occurred to me that Six-Finger hadn't cast his line. "You can't catch anything-except your death of cold-without putting your hook in the water," I said.
"Giving orders already, huh?" growled the old man. "I've fished these waters before and I'll not find the Monster hereabouts."
With my stomach calm, I was getting hungry. I'd eaten raw fish before, so I asked, "Do you mind if I use your line and see what I can catch? After all," I reminded him, "I get a percentage of your take."
He shrugged his shoulders. "If you're going to fish," he said gruffly, "give me the oars." Six-Finger heaved on the wooden oars, turning his head away from me as he stared out into the gathering twilight.
My line splashed into the red water, trailing behind the boat as we moved farther out to sea. I closed my eyes, enjoying the steady, rhythmic movement of the old man's rowing.
This is a good way to live, I thought. Someone to row for me, and dinner just waiting to be caught. But then, as always, I started dreaming of more: I'd have a whole fleet of fishing boats with scores of old men bringing in a huge catch every day. I'd be generous and give them ten percent of the profits. Then I stopped and thought, no, I'd give them just two percent.
I smiled to myself and sighed with satisfaction.
I'd be known as Duder, Captain of the Blood Sea. And I'd be the richest elf in the world. The other elves would envy me. They would be sorry they had treated me so badly. I had been expelled from my homeland;
punished for a youthful indiscretion; shunned, made to travel all alone-oh, how I hated being by myself. But when the elves needed my fish, needed my money, needed my power and influence… they'd come to me then and say, "Duder Basillart,we're sorry. Come home." And I would just grin and tell them
"Ouch!" The fishing line was nearly torn out of my hands. My eyes opened wide as I clutched at the line, thinking that though my reverie had come to an end, my dinner was just about to begin.
"Looks like you've got something big," said the old man as he watched me pull on the line.
"I told you I'd be good to have along," I boasted. "This fish will bring in plenty of money. Don't forget," I added, "I get two percent!"
"I remember."
Hand over hand, I pulled on the line. I was counting my money even before my catch broke the surface. But when it did, I stopped my efforts. I had caught a dead man.
"I'm not surprised," said Six-Finger after he helped me haul a drowned sailor up onto the lip of the boat.
"You're not?" I asked, astonished. "Do you catch dead men on your line every day?"
His ancient face showed little emotion. "There is an old folk tale about storms on these waters," he said. "Whenever there's a storm, you can be sure that a ship has been sucked down into the whirlpool at the center of the Blood Sea."
I shivered at the thought; in my lonely travels I had seen so many storms blow across these waves.
"Too bad our fishing expedition had to end like this," I said sadly, figuring that we would head back to shore with the body.
"Don't be silly," said the old man. And with that, he cut the line and let the dead man splash back down into the water.
"What are you doing?" I cried.
"The proper place to bury a sailor is at sea," he calmly explained. "Besides, there is the one fish I've been after all of my life. Tonight, perhaps, I'll finally catch that creature."
It was only then, as I watched the body float away from theboat, that I fully realized the old man's desperation. He was tired worn out-and he knew he wouldn't have many more chances to catch his fabled Blood Sea Monster.
Six-Finger didn't look back as the sailor's body sunk below the waves.
It wasn't long after I picked up the oars and began to row that I saw wreckage floating nearby from the dead sailor's ship. Cracked and broken pieces of wood were strewn about the water. And then I saw a plaque that must have been part of the ship's bow. In the fading light I read the words, THE PERECHON. And then the plaque tumbled away on a wave and disappeared.
Was it a big ship? Had a great many sailors died? I would never know. To me, it was just another ship that would never see land again, just another crew of sailors who would never see the sun again, just another shipload of souls who would never go home again… like me.
It seemed like every passing day took me farther away from my home. And now I was in a little boat, far away from land, somewhere out in the darkness of the Blood Sea in the dead of night. Worse than that, I was sailing with an old fisherman who actually thought he could catch a creature that existed only in the mind of man.
I'm not cruel by nature, but I thought I'd have some sport with Six-Finger. While I rowed, I asked, "What does this Blood Sea Monster look like?"
"I don't know," the old man replied. "No one has ever seen the creature and lived."
"Then how do you know it exists?" I smirked.
"It does," he insisted. "I'm sure of it. Though no one has ever seen it directly, there are stories-hundreds of stories-about the great Blood Sea Monster." He looked away from me, gazing out onto the water. "Some say it's as big as a thousand fishing boats. Others say it isn't the size of the beast, it's the length of its teeth and claws you have to watch out for. But nobody really knows. I knew one man, though, who claimed he saw the beast's reflection in a mirror. He said it had a scaly, blood-stained face that oozed black pus. But it doesn't matter what it looks like. What matters is that I catch it!"
"Why?"
His eye narrowed and his voice grew thick with anger. But he wasn't angry with me. His rage was aimed at the creature he sought. "It killed my father," he said. "And it killed his father, too.It killed my only brother, my sons, my nephews-fishermen, all it took them to their deaths on this sea of blood. In the end, my wife died of… neglect… grief. Now I'm alone. No family. Nobody. An old man with nothing in his heart but the desire for revenge." He lifted his head and stared at the sky with a fire in his eyes. "And I'll have that revenge!" he shouted into the night. "I swear it!"
If Six-Finger kept yelling like that, he was going to scare away the fish. He had already scared me.
I forgot all about his ravings when he offered me one of his wheat cakes. I gobbled it down so fast that the old man offered me a piece of fruit from his bag. "What about you?" I asked, not wanting to appear unmindful of my host (and wanting to keep his mind off the Blood Sea Monster). "Aren't you going to eat?"
"My appetite isn't what it used to be," he said with a sigh. "I don't eat half of the things I bring along. Most of the time I throw my leftover food overboard for the fish to eat. A man can't take from the Blood Sea without giving something back," he said reverently. "If the fish live and multiply, then so will the fishermen."
It was a nice thought, but I was hoping he wouldn't throw anything overboard that night, because I was awfully hungry.
He must have been reading my mind, because he took a sweetcake for himself and then handed his food bag over to me, saying, "Take as much as you like."
I took it all.
The moon was halfway across the sky by the time I finished eating. And, then, finally, the old man tossed his fishing line into the water.
We bobbed on the gentle sea, neither one of us talking. I wondered how long we would stay out that night before the old man grew tired and gave up. And I wondered what I would do when we reached shore. Would I move on and steal my bread from another baker, in another town? I wanted more from life than just crumbs. I had a restless craving for… experience. That was why I had stolen the elven leader's locket, back in my homeland. I thought that the locket held a secret incantation that would give me power and wisdom. Instead it only brought me misery. When my thievery was discovered, I was banished from my home. Cast out, I had become a dark elf, a renegade. But where was I running TO7
The boat, as well as the night, drifted along with my thoughts. I had no idea of the time. I liked that about the sea. The timelessness. The old man was intent upon his fishing and I was intent upon my dreaming- until there was a splash in the water!
"I've got something!" Six-Finger exclaimed.
His line went taut. The bow of the boat tipped down as the creature at the other end dove deep with the hook in its mouth.
He didn't really think he had caught the Blood Sea Monster, did he?
Expertly, the old fisherman gave the diving fish some slack and let him run. Then, as the fish let up, the old man tugged back, reeling him in. When the fish tried to pull away, the old man patiently repeated the process. Yet I could tell that Six-Finger was straining. Whatever was at the end of the line was something powerful, something that wouldn't give up without a terrible fight.
But Six-Finger stayed with the creature until it finally broke the surface again, splashing just off the stem of the boat.
"It's big!" I cried despite myself, seeing the shadow that it cast in the moonlight.
The old man simply scowled. He knew what he had-and it wasn't what he wanted. Still, he reeled the fish in. I helped get it out of the water by using the old man's net.
When I dumped it on the bottom of the little boat, I could see what the old man had caught: a rare-and very feisty-Bela Fish. I had heard of them but had never seen one before because fishermen always throw them overboard. You see, the Beta Fish tastes terrible, and there is no market for it. It's also bad luck to kill a Bela Fish because it's one of the rare fish that can communicate with land creatures.
And the Bela Fish wasn't shy about communicating with us…
"The hook hurts!" it cried. "Take it out of my mouth!"
I immediately got down on my knees and carefully removed the hook.
"Thank you," said the fish. "Now, if you would be so good as to get me back in the water?"
I didn't hesitate. I started putting my hands underneath the body of the Bela Fish, but the old man slapped my wrists. "Leave him be," said Six-Finger. "I think we'll keep him. He'll make good bait."
Upon hearing the old man's words, the Bela Fish started flopping all over the bottom of the boat, desperately trying to wriggle over the side. But it was no use. "Please," begged the fish, "let me go!"
I was stunned. I couldn't believe that the old man could be so cruel. How could a man share his food so generously in one moment and then torture an innocent creature in the next?
"Let the Bela Fish go," I demanded. "If he doesn't get back in the water soon, he will die."
"Then he'll die," replied Six-Finger steadfastly. "But I'll give this fish one chance to save his life. And one chance only."
"What is it?" cried the Bela Fish. "I'll do anything."
"Tell me where I can find the Blood Sea Monster," demanded the old man.
The Bela Fish looked at me and then at the old man. "You don't want to know that," it said.
"I do, indeed," insisted Six-Finger. "If you want to live, you will tell me. And you'll tell me right now."
"If YOU want to live, you'll head right back to shore," retorted the fish.
My eyes opened wide at the meaning of the fish's words. "You mean there is such a beast, then?" I cried.
"There is, yes, oh, without question-yes," said the Bela Fish. "And I can tell you that we swim away as fast as we can when we hear that it's near."
"Why?"
The Bela Fish blinked. "You mean you don't know?"
"No."
The fish tried to laugh, but it was quickly losing its strength. Instead, in a weak voice, it said, "There is a reason why no one has ever seen the Blood Sea Monster and lived. It moves through the water like a dark shadow. And the water in its wake is cold, empty… dead."
"I don't understand," I said, confused.
"You'll understand all too well if you continue your foolish quest," it replied. "I beg of you, don't-"
"Enough!" exploded the old man, cutting off the Bela Fish. He picked up the fish in his two hands and demanded, "Where is the beast? It's that, or I'll eat you myself, bad taste and all!"
"I was just trying to save you," it gasped. "But if you want to know so badly, I'll tell you."
"Speak up, then, and don't delay," said the old man harshly, leaning close to hear the Bela Fish's words.
"The beast you seek is close by, near the center of the Blood Sea, where a ship was sucked into the whirlpool's maelstrom. You see, it's the monster's ever-swinging tail that causes the whirlpool, and it's the steam that rises from its body that causes the raging storm that never leaves the center of the sea."
I shuddered, remembering the body and the wooden plaque with the name. THE PERECHON.
The old man grunted with satisfaction. The Bela Fish's words had not frightened Six-Finger Fiske the way they had frightened me. Finally, after all these years, his revenge was at hand.
In fulfillment of his bargain, the old man threw the Bela Fish overboard. Then Six-Finger feverishly took the oars in hand and began rowing toward the deadly center of the Blood Sea. But even as Six-Finger rowed, the Bela Fish swam up close beside the boat and warned, "You're making a mistake. Turn away! Don't go!"
When the old man ignored the fish, the creature turned toward me and cried, "You were kind to me. I want to help you. Listen to what I say, and jump overboard. Save yourself!"
The sea elves are cousins of my people, but that didn't mean that I could swim like a fish. We were miles from shore and the thought of jumping into the middle of the Blood Sea seemed akin to taking my own life. Despite my fear, I chose to stay with the old man.
But I would have stayed anyway. There was something about the old man's fierce determination that hit a nerve inside of me. He was so sure of himself, so unafraid, that it inspired my confidence. I had been impressed by the old man's sureness in the boat-how he caught the Bela Fish and reeled him in so expertly. But, most of all, I thought how wonderful it would be to witness this great feat if the old man really did catch the monster fish. Six-Finger Fiske would be famous, yes, but so would I! I'd be part of the greatest adventure of our time; I'd be the most famous elf in the entire world if I helped catch the Blood Sea Monster.
The old man pulled on the oars for a long time, his breath growing ragged.
"Let me row for a while," I offered. "You'll need your strength if the monster strikes your line."
"That's true," agreed Six-Finger. "I'm glad you came along."
His approval put a smile on my face. I dipped the oars into the water and rowed as hard as I could.
It wasn't long before the moon and stars were obscured by swirling clouds. We were entering the edge of the storm that hovered over the center of the sea. The winds blew raw and cold. And the water itself began to grow rough beneath the boat. We were getting close to the whirlpool… close to the monster.
"Pull in your oars," ordered the old man. "I'll cast my line from here."
I was tired from the rowing and was glad to stop. I rubbed my aching arms as I watched the old man cast his line into the dark scarlet sea.
My eyes were fixed on the line dangling out of the boat, figuring that we'd immediately get a strike. But soon my eyes became as tired as my arms and I slumped down into the boat, snuggling into the netting to keep warm. Out of the wind, I felt better, safer. With my excitement ebbing, exhaustion finally crept up on me and I drifted off to sleep.
I don't know how long I dozed, but when I opened my eyes, I heard the old man cough and grumble. I felt sorry for him, sitting up in the cold, damp night, fighting to keep his dream alive of catching this one great fish before he died. It seemed like a dream that would go unfulfilled, for the night was passing and he hadn't had a single bite on his line.
Not a single bite.
My breath caught in my throat. In all that time, it was impossible that the old man hadn't had a single nibble, unless the waters here were DEAD. And if that was true…
A terrible fear gripped me, and I wanted to tell the old man to pull up his line. But I didn't get the chance. In that very moment, he shouted, "I've got a strike!"
The fishing line went so taut it almost snapped. And even though the old man was letting out more line to let the fish on the other end run, he couldn't do it fast enough.
The little boat was being pulled through the water!
At first we moved sluggishly across the choppy sea, but then the boat was pulled still faster and, like a dragon in flight, we soon found ourselves soaring across the tops of the waves.
The old man knew better than to hold the line in his bare hands. He had cleverly jammed an oar into the prow of the boat and then wrapped the line around it.
Clever, but not clever enough. The fishing line burned through the wood as the creature on the other end kept pulling farther and farther away.
The old man, fearing that he would run out of line and lose his catch, tied the end of the cord around his body and then held on for the final struggle.
Seeing the old man's bold action, I jumped to the front of the boat to help him. If there was going to be glory, I wanted my share. I took hold of the rope alongside him and tugged at it, trying to stop the fish's run.
Six-Finger Fiske ignored my effort. Instead, he shouted up to the sky, "I've caught the Blood Sea Monster! I've got him, and I'll never let him go!"
'I followed Six-Finger's gaze up into the heavens, but all I saw were heavy, ominous clouds. That's when I realized our direction. The great fish was pulling our boat straight toward the maelstrom!If we didn't change direction soon, we'd be sucked into the whirl pool and perish at the bottom of the Blood Sea.
"We've got to turn it!" I cried. "Look where it's taking us!"
The old man heard me and understood what I meant. He took a deep breath and pulled on the line with every ounce of strength in his aged body. And I pulled right along with him.
The line suddenly went slack. It worked!
"We won!" Six-Finger Fiske cried with joy. "Don't you see? It's exhausted, beaten. It's given up the struggle!"
The old man was short of breath. But though weak, his chest heaving from the battle, he hurriedly began reeling in the monster.
I fell back, watching with glee as he pulled in arm's-length after arms-length of line. We had really done it. The old man would be a legend. And when we hauled the beast up onto shore, I would stand there next to Six-Finger Fiske. People would say, "Look, Duder Basillart was a thieving dark elf, but see what he did? He helped that old fisherman catch the Blood Sea Monster."
I leaned over the side of the boat, anxious to see our catch. After all, I was entitled to two percent. I would remind Six-Finger of his promise when we neared the shore. There was no doubt in my mind that two percent of THIS catch would be worth a fortune.
As I stared down into the water, looking for the fish, the sea began to bubble. And then I heard a roaring sound that seemed to be coming from underneath the boat. No matter what direction I looked, I saw the sea beginning to foam and chum.
"What's going on?" I cried.
The old man didn't say a word. He stopped reeling in his line and just sat there with a look of awe on his face.
The sea started rolling beneath us in a mighty turmoil, and I knew then with a terrible certainty that it wasn't the old man that had caught the Blood Sea Monster. It was the other way around.
"Cut the line!" I screamed. "Let it go!"
The old man seemed undecided. His desire for revenge fought with his desire for life.
The sea began to rage and the little boat was buffeted from wave to wave. And still the old man would not make up his mind. Was it his father he was thinking of? His brother? His sons? Or his poor, unfortunate wife? I didn't know what rooted him in place; I only knew that if he waited any longer, we would surely join his descendants in the darkness of death.
The roaring that I heard from underneath the sea grew even louder, and steam began to rise in a cloud, covering us like a shroud.
The cry of the beast and the enveloping whiteness seemed to finally shake the old man from his moorings. He reached for his knife, intending to cut the line. Except his hands were trembling and he fumbled with the knife, dropping it to the bottom of the boat.
At that moment the sea in front of the boat erupted in a mighty spray. Something hideous thrashed up out of the deep. I couldn't see very much of it because millions of gallons of blood-red water were running down off its massive body. Huge flapping wings made the wind blow so hard I could barely expel my own breathagainst its awesome force. I could see nothing else except Six Finger Fiske's huge, shiny metal hook caught between two massive teeth in the beast's otherwise dark, obscured face.
Without his knife, the old man couldn't cut the line. His only hope was to pull the hook free of the monster, and so he wrenched on the line as hard as he could.
The beast's scream of fury made me throw my arms around my face and cower at the bottom of the boat. I heard something clatter down beside me, but I was too afraid to look.
And I'm glad I didn't, because above the thundering sounds of beast and sea, I heard something that I knew I didn't want to see. It was the old man, going mad, calling out to the beast as if he knew him! Six-Finger Fiske actually laughed-a bitter laugh. "Only a fool would seek you out before his time-and I am that fool!" he shouted. And then, calmly, as if in answer to a question that only he could hear, he said, "Yes, I should have known. It isn't I who sought you, but you who sought me." And then he suddenly called out, "The light!"
It was still dark. I didn't know what he meant. But the fact is, I didn't care. I only cared about myself. And in that moment I thought I was going to die.
"It's not your time," a raspy voice rumbled deep in my head, as if in response to my fear. It was a voice that had the weight of countless years upon it.
In the next moment, I heard a huge splash, and a gigantic wave rose up out of the sea and picked up the fishing boat. I clung to the boards at the bottom of the boat, fearing that the wave would crash on top of me and throw me out into the sea. But the boat hung on the crest of that wave, and it rushed headlong for miles and miles, until the wave finally spent itself.
When the boat lolled to a stop, I found the courage to open my eyes.
The old man was gone. Disappeared.
In my fear and confusion, I scanned the waters all around the boat hoping to find some sign of Six-Finger Fiske. But there was none. It was still dark and I was utterly, thoroughly alone.
"It's not my time," I whispered, the great monster's words reverberating in my head.
As I was sitting in the bottom of the boat, my fingers brushed against something sharp. I flinched. The cut went deep into my thumb. I quickly brought my hand up to my mouth to suck away the blood and sooth the wound.
When I looked down to see what had cut me, I was astonished to find a giant, cracked tooth lying near my feet.
At first, I was afraid to go near it. Using an oar, I pushed it to the far side of the little boat. The very thought of the gaping jaws that had held that tooth made me quiver with fear.
I wanted to get away from this cursed Blood Sea and away from the memory of this awful night.
It was still dark, but I could tell by the stars that the night would soon be over. I was desperate for sun to warm my soul.
I grieved for Six-Finger Fiske; I truly did. I couldn't stop thinking of him and his strange words before he vanished beneath the waves. But I had to take care of myself, so I fixed my position by the stars and began rowing toward shore. And the more I rowed, the more joyously grateful I was to be alive. I had survived. And as I slowly rowed the boat back toward the little fishing village where the adventure began, I started to think…
I saw it all in my minds eye. Me, Duder Basillart, had faced the great Blood Sea Monster and I had lived to tell the tale. Dwarves, minotaurs, kender-everyone- would come from all comers of the world to hear me tell how I had valiantly tried to catch the mighty sea beast;
h6w I had heaved on the rope with all my might and turned the monster from its course. How I had tried to save the old man by yelling for him to cut the line. And I would tell them about the evil, awesome creature with its wings and its deep rumbling voice. Yes, I'd tell them how it SPOKE TO ME! How it spared me because of my bravery. Yes, that's what I'd say.
And who would doubt it?
After all, didn't I have the monster's tooth? Was there another creature's tooth like this anywhere else in the world? No, I had the evidence of my miraculous adventure and my future was now secure. More than secure; it was perfect!
I couldn't afford to lose the Blood Sea Monster's tooth. I realized that, without it, I was nothing. Instead of fearing it, I embraced it, using what was left of Six-Finger's fishing line to hang the broken tooth around my neck. It was so long that it dangled down to my waist. I would let nothing come between me and my glorious find. Nothing.
I became so excited by the thought of my future that I rowed even faster toward port. A whole new life awaited me on the dawning. And then I rowed even harder, thinking about all the presents I would re ceive, the fine food I'd be served. They would be sorry that they cast me out, made me a dark elf. Yes, they would be sorry, because my name would be on the tongues of millions. I'd be the most envied elf that ever walked Krynn!
The sky was beginning to lighten. The dawn would be approaching soon. There, on the horizon, I could see a dark smudge that could only be land.
Faster and faster I rowed, my mind aflame with thoughts of greatness-until the sea around me suddenly began to churn and foam. The waves rose and fell, and the little boat was buffeted out of my control.
No! Please! Land was so close!
I lost one of my oars. It slipped from my hand and splashed into the heaving water near the side of the boat. I had to get to land. I needed that oar. I reached out over the side of the boat-and saw the Blood Sea Monster storm up out of the depths right in front of me.
"NOW, it's your time!" I heard the same raspy voice whisper inside my head.
I looked up into its face-and was stunned to see my own face reflected there. The image changed so quickly. It was young, then old, then ravaged by time until only the bones and empty eye sockets remained. Yet it was me. Always me.
I wanted to argue, fight, run. But inside my head the voice said, "Some die old, content with their wisdom. Some die young with silly dreams in their heads. I come for them all."
I clutched at the tooth; it was supposed to change my life. And it did. I had leaned too far over the side, and when the boat rocked from the waves, the weight of the tooth around my neck sent me plummeting overboard.
It was then that I saw the bright, blinding light.
Now I see everything. And nothing.
A Stone's Throw Away
Roger E. Moore
The citadel of the Magus sprawled atop the bleakest peak in all of Krynn. A black thunderhead rose in the sky above it, raining lightning down on the barren slopes. The small traces of life and dust that clung to the rocks were buffeted by a cold and endless wind.
For three centuries, no living mortals traveled closer than sighting distance of the peak, their journeys and curiosity warned away by the boiling storm. Lords and kings turned their attention to other matters;
great wizards investigated less dangerous secrets.
So it was when, upon finding an intruder within the castle, the citadel's master became at once confounded, enraged, and fascinated. He ordered his unliving servants to bring the intruder to his study for questioning, then retired there to await the arrival.
Catching the intruder was no mean feat, since he was quite skilled at evading pursuit. In due time, however, two of the manlike automatons which served the Magus entered the study, the intruder suspended between them by his arms.
The Magus looked carefully at the intruder, who stopped kicking the moment he saw the Magus. The intruder was barely four feet in height and thinly built; he had bright brown eyes and the face of a ten-year-old human child. Narrow, pointed ears pressed against his light brown hair, which was pulled into a sort of pony tail on top of his head. The Magus recognized him as a kender, an annoying minor race that shared the world with him.
The Magus was accustomed to seeing terror on the faces of his captives. It disarmed him to see this one look upon him with open-mouthed surprise and lively curiosity. The captive then smiled like a boy caught with one hand in a pastry jar.
"Hey," said the intruder, "you must be one of thosenecro-guys-necromantics, thaumaturboes, what-cha callums." He craned his neck and surveyed the study as if it were the living room of a friend. "Nice place you've got here."
Mildly annoyed, the Magus nodded. "I have not had visitors here for many years. Today, I find you here within my fortress. For the sake of courtesy, I will first ask your name before I demand an explanation of how you got in here."
The intruder struggled for a moment, but he accom plished nothing against the grip of his eight-foot-tall captors. With a sigh, he resigned himself to talking his way out.
"My name is Tasslehoff Burrfoot," he began brightly. He almost added, "My friends call me Tas," but decided not to bother. "Could your guards put me down? My arms hurt"
The Magus ignored his request. "Tasslehoff. An un familiar name, though I recognize Burrfoot as common among the kenderfolk. How did you get into this fortress?"
Tasslehoff smiled, all innocence, though he was sure that his arms were getting bruised. "Oh, I dunno, I was wandering by and saw your place up here, so I thought I'd step in, see how you were doing-"
The Magus hissed as if he were a viper that had been stepped upon. Tasslehoff's voice faded away. "That's not going to work, is it?" Tasslehoff finished lamely.
"Wretch!" said the Magus savagely. His pale, skull-like face grew dead white with rage. "I am wasting time on you. Speak plainly!"
Though kender love to infuriate and tease, they can tell when they have pushed someone too far. "Yes, well," Tasslehoff began, "I don't know how I got in here. I mean, uh, I put this ring on"-henodded toward his left hand, still held tightly by an automaton "and I teleported in, but, um, I don't know why I did. It just, uh, happened."
A fragile silence reigned. The Magus stared at the kender speculatively. "That ring?" he said, gesturing toward the heavily engraved device with the enormous emerald that rested on the kender's third finger.
"Yes," Tasslehoff said, sighing. "I found it last week, and it looked interesting at the time; well, I put it on, and then I teleported." The kender grinned in mild embarrassment. "I can't seem to stop teleporting now."
For a moment Tasslehoff thought the Magus didn't believe him. "You put it on and appeared here. A ring that teleports the wearer." The Magus appeared to consider this possibility.
Tasslehoff shrugged. "Well, it's got its positive and negative aspec-"
"Take it off," said the Magus.
"Take it off?" Tasslehoff questioned weakly, his grin fading. "Uh, well, I'll try if your big friends will let go of me."
The Magus gestured, and the undead automatons released their grip on the kender's arms, dropping him to the floor. Getting up, the prisoner rubbed his muscles, sighed, then grasped the ring tightly. He pulled and tugged until his face turned red, but his actions had no effect.
"Let me try," said the Magus.
Instinctively, Tasslehoff hid his ringed hand. Though he didn't fear the Magus, he was not eager to have the Magus approach him, either.
The Magus spoke a few words, and the air was suddenly charged with power. A nimbus of light appeared around the Magus's right hand, which he held out in Tasslehoff's direction.
"Show the ring," said the Magus.
Tasslehoff reluctantly held up his hand, hoping the spell would not blast his arm off. With gentle confidence, the Magus reached out and touched the ring.
A blinding flash of green light filled the room, followed by a loud thump. Tasslehoff jerked his hand away in surprise, but he was uninjured. When his vision cleared, Tasslehoff watched as the Magus slowly crawled into an upright position on the other side of the room. The flash had tossed the Magus away like an old stick.
"Wow!" said the kender, his eyes widening. "The ring did that? I had no idea…"
A long hiss escaped the Magus's lips. Tasslehoff stopped speaking immediately. For perhaps a minute the Magus said nothing, then he dusted off his robes and looked at the automatons.
"Take him," the Magus whispered. His voice reminded Tasslehoff of the closing of a mausoleum door.
"Well," Tasslehoff said to himself, his voice echoing from the walls of his cell, "I guess I've been in worse predicaments."
Unfortunately, he couldn't think of any worse than the one he was in now. He almost believed that the gods of Krynn were angry with him and that they were toying with his final punishment even now.
He racked his brain for some sin he may have com mitted, other than cursing or borrowing things without putting them back where he found them. Other people called it theft, but that term made him wince. It was handling, borrowing, not stealing. There was a difference, though the distinction was rather hazy to Tasslehoff and he'd never quite worked it out.
He rolled over and sat up. The automatons had cast him in the cell after leaving the Magus's chamber, and he had only a low-burning candle for light. Tangled spiderwebs hung from the ceiling. Listlessly, Tasslehoff tapped his hand against the floor, and the ring clicked out a lonely rhythm.
I SHOULD'VE LISTENED TO MOTHER AND GOTTEN INTO THE SCRIBE BUSINESS, he mused, BUT MAPPING AND TRAVELING WERE ALWAYS MORE INTERESTING THAN KEEPING ACCOUNT LEDGERS. As a child, he had filled his room with dozens of maps and had memorized the names on each of them. This made it easy to invent unlikely tales about his travels, which always amused and entertained his friends.
Tasslehoff had often tried to make his own maps, but he had no head for the exacting patience it took to draw one accurately. Instead, he thought of himself as an explorer who didn't have to make accurate maps, relying on those who came after him to clear up such details as the direction in which north lay. Being there first, not drawing it up afterward, was what counted.
For years now, he'd walked the world and remembered many sights, great and small. On a high gray mountain, he had watched a golden chimera fight a bloody-tusked manticore to the death. The Qualinesti, the elven people of the high meadows, took him to witness the coronation of a prince of their wooded realms, dressing Tasslehoff in silver and silk of rare design. He'd spoken with wayfarers of a dozen nations and all polite races, and a few races not so polite.
Once in a while, Tasslehoff would run into an old adventuring friend from years ago, and they'd travel together. He'd sketch crude maps of his journeys to show his friends, elaborating on his adventures for effect, waiting for the listeners to smile. He loved story-telling over a map.
Mapmaking was not his only hobby, however. Occasionally, Tasslehoff would see something small and interesting within easy reach. When no one was looking, he'd borrow the item to admire it; oftentimes when he finished looking at it, the owner was gone. With a sigh, he'd drop the item in one of his many pockets and move on. He never meant to steal anything. Things just came out like that.
A week ago, Tasslehoff found the ring.
Tasslehoff scratched his nose in the dim light and remembered. He was in his home town, a farming community called Solace. He'd gotten up early to get hot pastries from a nearby bakery. While waiting for the shop to open, he heard two men having a shouting match in an alley.
Argument turned to scuffling, then came a hideous cry that made the kender jump. Three watchmen walking past immediately rushed toward the alley as the killer fled from it.
The thin-faced murderer was almost too hasty to escape. He stumbled on a loose rock and opened a clenched hand to catch himself. A glittering bauble fell from his palm and bounced beside Tasslehoff, who was hiding behind a wooden box by the bakery door. With a slight move, Tasslehoff covered the ring from view. The murderer hesitated, cursing the ring's loss, but continued fleeing upon seeing the watchmen advance his way. Within seconds, both pursued and pursuers were out of sight. Tasslehoff pocketed the ring with a careless flourish and went off to examine it.
It was very impressive, no doubt about that: solid gold, inlaid with small green emeralds, topped with a great faceted emerald that made Tasslehoff's head spin.
Undoubtedly, the ring was worth a fortune and could alone buy a small mansion or virtually anything Tasslehoff could imagine. Out of curiosity, he compared his left ring finger with the ring's diameter, then put the ring on to admire it.
It was then he discovered that the ring would not come off. He tugged, pulled, and used soap and water, all to no avail. A few minutes after he gave up a last attempt to remove it, the ring flashed, saturating the kender's vision with velvety green light. At the same moment, it teleported him into the ocean, which was supposed to be hundreds of miles away.
The change was so sudden that he almost drowned before he had the presence of mind to paddle to keep himself afloat. He struggled, growing wearier with each passing minute. Then a tall wave slapped him and he choked, and the ring flashed green again and teleported him away-into a woodland full of scratchy briars.
This process continued for days. Every few hours the ring would send him off to a new place he'd never seen before. If danger threatened, the ring would jerk him out of it and carry him elsewhere. He knew that the ring was cursed and uncontrollable and that he'd better find a way to stop the teleporting before he was dropped into a volcano. At least, he was learning to swim quickly enough.
It didn't take long before he noticed the distance between hops was decreasing; eventually, he was tele-porting only a mile or so at a time, though more frequently. By making a mental note of landmarks, he also judged that he was moving in a straight line; and this heartened him: the ring was taking him somewhere. An adventure, indeed!
This pleasant feeling was lost completely when the giant thunderhead came into view over the horizon. Below it, illuminated by flickering lightning, was a vast and barren mountain capped by a black stone citadel. He was heading straight for it.
Tasslehoff said a word he'd once heard an angry barbarian use. He liked adventures, but there were limits. As if piqued by his comment, a second later the ring teleported him to within a mile of the mountain itself.
Kender know no fear, but they know a bad thing when they see it. Judging the thunderstorm, mountain, and citadel to be such bad things, Tasslehoff scrambled over rocks and debris in a mad attempt to flee. The ring flashed again, and he reappeared within fifty feet of the pitiless walls of the castle.
"No, no! Stop!" he yelled as he tried to bash the ring with a fist-sized stone. "Whoa! Let's go back to the ocean! I don't wanna g-"
A green flash in his cell cut the kender off in mid thought. A spider eyeing Tasslehoff from the safety of the cell's darkened ceiling coiled its legs in surprise. It was now the cell's only occupant.
At first Tasslehoff thought he had teleported into a cave. The flash blinded him as usual, and when the effects wore off, he was still unable to see a thing in the darkness. By feeling about with his hands, he could tell he was in a narrow, square tunnel only three feet high. He crawled slowly in a random direction, testing the floor for traps or deep pits (of which there seemed to be none). Soon he saw a faint light ahead and quickly made for it.
A small, barred opening resembling a window was set in the wall to his right; carefully, he peered through it. Beyond the opening was a vast carved chamber, perhaps a hundred feet across and half as high as it was wide. The window was set two-thirds of the way up from the floor. Logic told Tasslehoff that he was in some sort of ventilation shaft; he had noticed a gentle air current while crawling along but had paid it no heed.
Within the chamber, light flickered from dozens of firepots laid out in a broad circular pattern on the floor. As he stared at the pattern, Tasslehoff realized it was a conjuration circle, such as wizards used to call up spirits from the invisible worlds. Faint traceries of colored chalk faded into the shifting darkness around the motionless flames below.
With a start, Tasslehoff saw that the room was occupied. Far below, striding quietly to the edge of the circle of firepots, was a dark-robed figure. It took but a moment for Tasslehoff to realize that it was the Magus. He briefly considered hiding, but his curiosity got the better of him, so he pressed closer to the bars.
The Magus stopped ten feet from the edge of the circle, within a smaller chalk-drawn circle beside it. For a time he appeared to contemplate the flames before him. Ruddy light played over his drawn face, white like a ghost's; his dark eyes drank in light, reflecting none.
Slowly, the Magus raised his arms and called out to the circle of fire in a language the kender had never before heard spoken. At first the flames crackled and jumped; but as the Magus continuedspeaking, the fires dimmed and lowered until they were almost in visible. The air grew colder, and Tasslehoff shivered, rubbing his arms for warmth.
Tasslehoff's attention was suddenly drawn to the center of the conjuring circle. Red streaks appeared in crisscross patterns on the floor, within the design of the firepots, as if the floor were breaking apart over red lava. A dull haze clouded the chamber, and the firepots burned more brightly. A strange roaring like a great ocean wave coming in to the shore filled the room by degrees, growing to a thunder that made the very rock tremble. Tasslehoff gripped the bars before him, wondering if an earthquake had been conjured by the sorcerer's powers.
Far below, the Magus called out three words. After each word, light and flame burst from the center of the conjuring circle. Each flash stung the kender's eyes, but he could not look away from the sight. Yellow magma glowed with superheated radiance within the circle, dimming the light from the firepots around it. A wave of heat reddened Tasslehoff's face and arms where the furs he wore did not cover him. The Magus did not seem affected by the heat at all.
One last time the dark figure called out, speaking a single name. Tasslehoff thought his heart would stop when he heard and recognized it. The thundering roar vanished instantly, and an eerie silence filled the air for the space of six heartbeats.
With a screaming whistle, the lava in the circle vanishedentirely and was replaced by darkness streaked with an eye burning violet light, resembling an impossible opening into the night sky. Tasslehoff was straining to see into the pit when a thing of titanic size arose from it, out of the night-pit and into the room.
Tasslehoff had heard rumors about the thing that stood before him, but he had never truly believed them until now. The thing towered over the Magus, three times the height of a man. Two great tentacles dangled from its shoulders in place of normal arms, and two heads maned with black fur rested where one head should be. Scales glittered over its skin, and in the light of the firepots the kender saw its feet were clawed like those of a bird of prey. Slime and oil fell from it, the droplets smoking when they struck the stony floor.
The heads gazed down upon the Magus. Inhuman mouths spoke, their rasping voices out of time with one another by a fraction of a moment.
"Again," the voices said, "you call me from the Abyss to defile my presence with your own. You summon my divine person to fulfill your petty desires, and you tempt my everlasting wrath. Sorely, I wish to have vengeance on this world for giving you birth, you who toy with the Prince of Demons like a slave. I thirst for your soul like a dying man for water."
"I did not summon you to hear your problems," responded the Magus in a cracked, thin voice. "Bound you are to me, bound by the circle. You shall hear me out."
With screams that made Tasslehoff jerk from the bars and cover his ears, the thing's heads shot down at the Magus-and were thrown back by unseen forces that sparked and flashed like lightning. The thing's tentacles writhed and flailed the air like titans' whips.
"AAAHIEEE!!! Wretch! To speak to me so! Ten thousand times you are cursed should these bonds fade! Ten thousand times will I break you in my coils, until your dark soul rots!" For several minutes the demon roared out its rage. The Magus stood before it, unmoved and silent.
In time the thing ceased to cry out. Its breathing became a slow, ragged thunder.
"Speak," said the heads venomously.
"There is an adventurer in my fortress," said the Magus, "who wears a green-stoned ring. The ring will not leave his hand and defies magical attempts to remove it. It teleported the adventurer into my citadel when it was not his intention to do so. What ring is this? How do I remove it? What are its powers?"
The thing twisted its necks. "You summon me to identify a RINGI"
"Indeed," said the Magus, and waited.
The twin heads dipped closer to the Magus. "Describe the largest stone."
"An emerald the size of my thumb, rectangular cut with six tiers and no flaws. The face is engraved with a hexagonal sign, with a smaller hexagon set within and another in that one."
Silence filled the darkened room; even the thing's writhing arms were stilled. After a pause, the thing stood upright. Its heads turned about independently of each other. Tasslehoff shrank back against the opposite wall of the tunnel as a head turned his way.
The head stopped when it looked into the barred window of the airshaft. Red fires arose in its eyes and ran through Tasslehoff like spears.
Tasslehoff Burrfoot had never known fear, though he had seen sights that made hardened men shake with terror. When the eyes of the thing were upon him, he shook without breathing, his soul filled with a new emotion.
Something like a smile ran over the lips of the thing's face. The head turned slowly away.
"Magus," said the thing, "concern yourself not with the ring. Turn your pleasure to other matters. You probe the reaches of unseen planes and manipulate the destiny of worlds. Neither the ring nor its wearer will be your concern past the setting of the sun this day."
There was a long silence during which neither monster nor summoner moved.
"That is not the answer I asked of you," said the Magus.
For a time, there was no response from the thing. Then its heads chuckled heavily, and the sound rolled across the room.
"I have spoken," it said, then vanished into the circle of violet light and darkness as if it had been a shadow.
The Magus stood before the circle long afterward, head bowed in thought. Just as it occurred to Tasslehoff that he would have to breathe or explode, the Magus turned and walked to a hidden door that closed quickly behind him.
Tasslehoff, bathed in sweat, leaned against the wall. If the Magus caught him now, he would die. He looked down at the emerald ring and wondered how long he would be able to hide before the Magus found him at last.
Twenty minutes later Tasslehoff arrived at another barred window, this one looking into a musty library lit by candles on a tabletop. Struggling and gasping, the kender squeezed through the bars and dropped onto a bookshelf, climbing down to the floor from there.
He wiped gray dust from his hands and looked around. Shadows flicked against the stone walls. Towering shelves filled with browned volumes bound in exotic leathers and sealed with glyphs surrounded him. As he looked at the tomes, his curiosity got the best of him again.
He cautiously pulled a large volume from a stack on the table before him. A glance at the cover confirmed that the writing was unreadable and probably magical in nature. He opened the book, and ancient pages rustled and fell open in the candlelight.
Tasslehoff flipped the book shut with a gasp. Hesitantly, he reached for another, hoping it was less loathsomely illustrated. To his relief, the next book was written in the common tongue of the land and had no pictures at all.
"BEING A COMPENDIUM OF MYSTIC PROTECTIONS AND SORCEROUS INSCRIPTIONS FOR THE SUMMONING OF CREATURES FROM THE DARK WORLDS," he read aloud. The book appeared to be well used. A thought occurred to him, and he flipped through the volume, his eyes running over the pages in search of the name of the thing he had seen. At the end of the text was a list of creatures one could summon, and the thing's name was among them.
Silently, he read the passage under the list of names, absorbing every word of it. His hand grew cold and damp at the implications of the text. Finished, he closed the book and returned it to the stack with care, arranging the other volumes to disguise his prying.
"Well," he said aloud, wiping his hands. Some of hisconfidence was returning, though strained by the cir cumstances. "Summoning is more dangerous than I thought. If the wizard messes up, boot! Off he goes, taken away forever. Demons don't forgive…"
His eyes glazed slightly as he thought about some variations on this possibility. Mentally, he crossed off the occupation of sorcerer from those he wished to leam moreabout. This was better left to people like
He heard a door, hidden by racks of books, open. Tasslehoff dropped to all fours and crawled under the table.
The floor creaked. Thick robes rustled and fell silent. There was no sound for what seemed like ages of time.
"Tasslehoff," said a wavering voice.
There was no reply.
"You poor wretched puppy, you cannot escape me." The door creaked and thumped shut. "You watched in the Room of Conjurations when I spoke with the demon lord. I knew you were there. Come out now. No use hiding, Tasslehoff."
Robes swished softly and slowly behind a bookcase. His eyes sparkling, Tasslehoff pressed against a table leg.
"You're behind the bookcase, under the table." The wavering voice hardened. "Come out."
A long shadow, stepping from behind the shelves, appeared against a far wall.
"Tasslehoff." The Magus raised his hand and pointed a finger.
Green light burst across the room. Tasslehoff fell back on the floor as the room blinked out and a new one flashed in.
Now he was in the Room of Conjurations. He ran for a corner and tried to climb the wall. Falling back, he ran for the doorway he hoped would be an exit.
The Magus stepped through that very doorway into the chamber. Tasslehoff stopped dead, crouched and ready to jump in any direction.
"Pleased you could join me," said the Magus.
"I must confess," the Magus said, "that I don't understand why the ring you're wearing teleports you about as it does. You're at its mercy, yet it pulls you out of my reach and keeps you safe. It's kept you alive for days and days, bringing you to this castle to me. I don't understand it, and I know I don't like it."
Tasslehoff watched his opponent like a hawk. "I'm not dancing about it either," he said. "I'd rather be home in a tavern."
"I don't doubt that," the Magus retorted, walking slowly around the kender. The sorcerer scratched at his cheek with a bony finger. "Circumstances, however, dictate otherwise. I want to finish this now, before the sun sets. You're the first person ever to invade my castle. You deserve a special fate."
"You wouldn't want to be friends and let me go home, would you?" Tasslehoff asked faintly.
The Magus smiled, the skin pulling across his face like dry paper. "No," he said.
Tasslehoff darted for the open door. The Magus gestured, and Tasslehoff slammed into the door as it flew shut. Stunned, he found his nose wasn't broken, though his eyes streamed tears.
Light arose behind him. Tasslehoff turned and saw that the firepots of the conjuring circle were burning. A dark figure with arms stood before the circle, chanting in a low voice.
Tasslehoff felt in his pockets for some last trick, something to pull him out of danger. He found six feet of string, a silver piece with a hole in it, a sugar bun, a crystal button, someone else's tinderbox, a bluejay feather, and a river pebble two inches across. No miracles…
He beat and kicked the door until he ached. Thunder rattled his teeth; waves of cold and heat washed over him.
When he heard the Magus call the name of the thing, he gave up. Setting his back to the door, he turned to face the spectacle. If he couldn't escape, he could at least go out like an explorer. He would have lived longer as a scribe, but this was better in a way. Scribes lived such boring lives. That thought comforted him as the scaled shape of the thing arose from the pit of violet lightning and darkness.
The thing's eyes glowed, one head fixed on Tassle hoff and the other on the Magus. "Twice in one day, Magus?" questioned the thing, hissing. "You have company as well. Am I now a circus exhibit?"
"Hear me!" the sorcerer shouted. "There stands an offering to you, a soul you may eat at your leisure! I bind you with words and enchantments of power, under threat of eternal torture and debasement, to take this kender to the Abyss with you until time is no more! Take him away!"
Tasslehoff's mind went blank. His fist, thrust into a pocket, clenched the stone that he had collected some time ago and admired ever since because of its smoothness. In an instant he snatched the stone out of his pocket and threw it.
The Magus gasped and staggered as the stone smacked the back of his skull. Stumbling, his hands clutching his head, he stepped forward. A slippered foot scuffed over the pale chalky lines that surrounded him.
The glowing runes and tracings on the floor went dark like a candle snuffed out. Silently and easily, an oily tentacle reached for the Magus and caught his foot. The Magus screamed.
"Thousands of years ago," said the thing, its voices trembling with peculiar emotion, "it occurred to me that I would need a defense against those who abused my status as Prince of Demons, those who would use me as a footstool on which to rest their pride. Some-day, something would be needed to turn the odds in my favor should this ever happen."
The thing's tentacle lifted the Magus high in the air, turning him around slowly as a man would a mouse caught by the tail. "I devised many such defenses, but the one of which I am most proud now is the ring you wear, kender."
Tasslehoff glanced at the ring. The emerald was glowing faintly.
"The ring," the thing continued, "only activates when I need its services. It defends the wearer against death, though it may not make the wearer comfortable. By leaps and bounds it teleports him to my vicinity. It prevents all attempts to remove it until the wearer performs a boon for me, accomplishing what I most desire. You were my tool unknowing, but most serviceable."
Tasslehoff looked at the thing, his mouth dry with the realization of what he'd done.
"Take off the ring," the thing's voices rasped, "and you will be teleported back to your home. I have no more need of you."
Tasslehoff carefully pulled the ring free from his left hand. As it left his finger, it flashed a brilliant, fiery green and dropped to the floor. And in that same instant, Tasslehoff was gone.
The heads of the thing roared with laughter. The Magus screamed, and screamed, and…
Tasslehoff finished his drink and pushed it away. Across the tavern table, two old friends, a man and woman, blinked as the thread of the tale snapped and drifted away.
"That," said Kitiara with a shake of her head, "was the most incredible story I've ever heard out of you, Tasslehoff." A grin slowly appeared on her face. "You've not lost your touch."
The kender sniffed, disappointment showing on his face. "I didn't think you'd believe me."
"That was supposed to be true?" Sturm asked, staring at Tasslehoff. His eyes were bright with amusement. "You actually mean to say you met a demon prince, helped destroy a wizard, found and lost a magic ring, and crossed half a world?"
The kender nodded, a playful grin reflected on his face.
For a few seconds, the listeners made no response. The man and woman looked at each other and then at the kender.
"Merciful gods, Tasslehoff," the woman breathed, pushing her chair back. "You could make a goblin believe rocks were valuable." She rose to her feet, tossed a few coins on the tabletop, and waved at kender and warrior. "I think I'll go on to bed with that one."
Sturm groaned in mild embarrassment. Granted, the kender's tale was fantastic, but there was no need to rub his nose in it. He turned back to Tasslehoff with a self-conscious grin, meaning to apologize, and stopped.
Tasslehoff was looking after Kitiara with a strange, wistful gaze. His left hand rested on the tabletop beside the half-melted candle. A pale band was visible around his ring finger, wider than most rings would leave. The skin on either side of the band was scarred and discolored, as if someone had tried to remove a ring once worn there.
Tasslehoff turned to Sturm, missing his gaze, and shrugged. "Well," he said, "maybe it wasn't much of a tale at that. It's about time to turn in, after all." He smiled and pushed his chair back. "See you tomorrow."
Sturm half-waved his hand. The kender left him alone in the inn with his thoughts.
Dreams of Darkness, Dreams of Light
Warren B. Smith
William Sweetwater was a short man — five-foot-three,one hundred and eighty pounds, pig-faced, snout-nosed and he was lost in a universe of nightmares. Eons ago, or so it seemed, the neutral gray mist surrounded his body and drew himinto the void. Groping, stumbling, frightened of each step, he wan dered through the mysterious fog.
Screams roared through the vapors. Harsh, intermittent, guttural shouts blared out. He heard constant whispers in the mist, low murmurings that were sly, insinuating, often obscene. At other times the mist echoed with the howl of banshees, followed by the grisly noise of feral animals feeding on some bony substance.
An intuitive impulse caused William to stop and assess the nature of his situation. He shivered in the swirling fog and tried to get a sense of direction.
Gradually, he discovered he was standing at the edge of a large, seething pit. He stiffened like a carven stone idol, afraid to move. The mist parted, and his gaze focused on a frothing mass of black slime.
The thick fluid was in a stage of fermentation. Dark, reptilian forms bubbled to the surface. Their evil, grotesque shapes blocked his vision. They remained in his view for a short time, then vanished as other forms rose to the surface.
The putrifying mixture seemed to engulf the universe. Entrails of odorous steam boiled up from the surface. Images of angry faces were reflected off the sides of giant bubbles. They were dark, resentful faces with eyes glittering with hatred.
A panorama of scenes and sounds assaulted his senses. Here, a disembodied leg stomped endlessly on a bloody face. There, a man in a military uniform snatched an infant from a lace-trimmed crib. The soldier slammed the baby against a stone wall. A band of ghouls rose out of the slime and performed a macabre dance on the black surface. They sank back into the percolating liquid as a tanged lizard wrapped itself around a screaming maiden. An obscene altar flashed into view. A young man and a woman were tied spread-eagled on a filth-strewn slab of stone. A dog-faced priest with minotaur horns raised a dagger to pierce their hearts.